Releases: argonui/SCED
Version 4.0.0
New stuff
- added Parallel Mateo
- added a global UI for the Bless / Curse manager
- added a "shuffle discard into deck" button to playermats (for example for the mulligan)
- added XML helper for "Stella Clark", "The Red Clock" and "Elle Rubash"
- added "clickability" to damage / horror tokens and updated the font / image
- added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)
- added a right-click function to the left-most "Discard" button on playermats
- added ability for the "doom in play" counter to subtract from the total (e.g. for The Longest Night)
Improvements
- updated chaos token stat tracker to display the last 5 drawn tokens
- updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)
- smoother token spawning by adding a separate cache for them
- changed helper visibility to only show when placed on a playermat
- added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)
- updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description
- updated download menu with a search and author filter
- updated Victory Display with a button to spawn "Additional VP" cards (e.g. to track interludes etc.)
- updated memory bag script (used by bags with "place / recall" feature)
- updated doom counter (with color and better message)
- updated Search-A-Card to support searching by ID
- updated custom card handling by Playercard Panel
- combined multiple feedback messages from Bless / Curse manager
- moved side scenario spawn position higher to not overlap with regular scenario boxes
- Tour: adapted to support unusual display resolutions and added a "back" button
- Attachment Helper: updated to use metadata and added texture for George Barnaby
Bugfixes
- fixed hotkey for multi-handed Upkeep
- fixed wrong visibility of playermat option panels after loading
- fixed issues with token redrawing
- fixed issues with scenario reference card detection
- updated Navigation Overlay to not break with removed playermats
- Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting
The campaigns were also updated with improved helpers and upgraded campaign logs!
Previewed / spoiled cards for the upcoming cycle "The Drowned City" can be accessed
via the download menu (bottom right corner of your screen).
What's Changed
- Removed DES handling from playermat by @Chr1Z93 in #837
- Version bump to 4.0.0 (and emptied patch notes) by @Chr1Z93 in #842
- DES: added onDrop updating by @Chr1Z93 in #847
- Bugfix for multihanded upkeep by @Chr1Z93 in #848
- Added false awakening to card index by @Chr1Z93 in #845
- Search Assistant: Added flag to avoid double searches by @Chr1Z93 in #838
- Added anti-spam handling to Bless/Curse Manager by @Chr1Z93 in #840
- Changes for new downloads repo by @Chr1Z93 in #784
- Added position check to scenario reference detection by @Chr1Z93 in #841
- Removed images by @Chr1Z93 in #846
- Added nil handling for scenario name to Clean Up Helper by @Chr1Z93 in #849
- Unselect object after using sealed tokens context menus by @dscarpac in #851
- Added color / font to Doom counter XML by @dscarpac in #850
- Clean Up Helper: fixed mini card detection by @Chr1Z93 in #852
- Updated damage and horror tokens by @Chr1Z93 in #836
- Bugfix: token redraw scripts pass correct variables by @dscarpac in #855
- Added story assets from TMG to index by @dscarpac in #856
- Attachment Helper: use metadata for matching and load rotation by @Chr1Z93 in #853
- End the tour when deleted by @Chr1Z93 in #863
- Attachment Helper: George skin by @Chr1Z93 in #867
- Added playarea image for Witcher Side Scenario by @Chr1Z93 in #866
- Unbundled to fix scriptstates and add cycle to TMG by @Chr1Z93 in #865
- Moved side scenario spawn position one row higher by @Chr1Z93 in #827
- Add The Drowned City by @Chr1Z93 in #868
- Support for long mini-IDs by @Chr1Z93 in #864
- Bugfix: Fixed visibility of playermat options panel on load by @dscarpac in #872
- Fixed DM play area image name by @Chr1Z93 in #873
- PlayerCard Panel: spawn investigators even if there are no other cards by @Chr1Z93 in #874
- Added new font and flippable capability to damage / horror tokens by @dscarpac in #869
- Added Return All Sealed Tokens option by @dscarpac in #881
- Fixed playermat script states + Deck Importer Bug by @Chr1Z93 in #875
- Added Midwinter Gala placeholder by @Chr1Z93 in #879
- Exclude custom sigs from weakness spread by @Chr1Z93 in #880
- Navigation Overlay: Handling for removed mats by @Chr1Z93 in #876
- Adapted tour and controls for unusual resolutions by @Chr1Z93 in #878
- Added a "shuffle discard into deck" button to playermats by @Chr1Z93 in #877
- Tour: updated script and added back button by @Chr1Z93 in #882
- Added a global XML UI for the Bless/Curse Manager by @Chr1Z93 in #883
- Added XML helper to Stella by @dscarpac in #884
- Build & unbundle to fix some inconsistencies by @Chr1Z93 in #885
- Bugfix: Upkeep button by @dscarpac in #886
- Added ability to specify a download repo version for a mod version by @Chr1Z93 in #888
- Added an investigator placing callback by @Chr1Z93 in #887
- Search-A-Card: Added ability to spawn cards by ID (does not support Zoop IDs yet) by @Chr1Z93 in #889
- Updated bottom bar by @Chr1Z93 in #892
- Removed obsolete campaign difficulty data by @Chr1Z93 in #893
- Updated custom card handling by player card panel / card index by @Chr1Z93 in #894
- Investigator Callback: Added 2nd zone for token bags by @Chr1Z93 in #891
- Updated doom counting by @Chr1Z93 in #895
- Added helper for The Red Clock by @dscarpac in #896
- Removed outdated annotation by @Chr1Z93 in #897
- Fixed tooltip offset for Option Panel by @Chr1Z93 in #898
- Clean Up Helper: Added action token resetting by @Chr1Z93 in #899
- Updated ES / AF counters by @Chr1Z93 in #905
- Additional way of stopping objects from falling through the playermat by @Chr1Z93 in #903
- Added additional instruction to doom counter by @Chr1Z93 in #900
- Search-A-Card: Added support for ID searching by @Chr1Z93 in #904
- Victory Display: Added button to spawn additional VP card by @Chr1Z93 in #902
- Added teal highlighting to temporary tokens by @dscarpac in #906
- Added search and filter to download menu by @Chr1Z93 in #907
- Fixed navigation overlay non-playermat cameras by @Chr1Z93 in #908
- Removal of unneeded data from Data Helper by @Chr1Z93 in #909
- Updated "Take into Threat Area" Game Key by @Chr1Z93 in #912
- Added function for playermat moving / rotating by @Chr1Z93 in #910
- Added additional check for objects leaving a zone by @Chr1Z93 in #916
- Updated drawing tool to keep existing lines by @Chr1Z93 in #917
- Bug Fix: Doom counter toggle by @dscarpac in #918
- Clean Up Helper: updated prelude list and some small code changes by @Chr1Z93 in #915
- Updated deck instructions and added file for constants by @Chr1Z93 in #911
- Changed save function of counters for better performance by @Chr1Z93 in #920
- 4.0 patch notes by @Chr1Z93 in #921
- Changed behavior of visibility of helpers by @dscarpac in #919
- Updated Chaos Token stat tracker and added VS Code build task by @Chr1Z93 in #922
- Updated Ca...
Version 3.9.2
- Added player specific option panel (search for the gear icon on your mat)!
- Added 'Ready Cards' button to Play Area (mainly to ready enemies)
- Added a button to the Mythos Area to copy the scenario reference card for each
playermat with an investigator - Added the 'Card Back Enhancer'! This new tool can update cards/decks with outdated
player or scenario card backs by dropping them on it (located near the Deck Importer) - Improved custom card handling for PlayerCard Panel
(with a new metadata field this can also detect signatures) - Updated the Deck Instruction Generator! Now it outputs to the Notebook.
- Updated counters and Search Assistant to work with number typing while hovering them
- Myriad of Bugfixes (for example the removal of the additional upkeep resource for parallel Jenny)
What's Changed
- Removed additional upkeep resource for parallel Jenny by @Chr1Z93 in #792
- Fixed "Accept your Fate" tarot reading by @Chr1Z93 in #793
- Added additional condition to destroy Token Remover Zone by @Chr1Z93 in #794
- Added Playermat-specific Options by @Chr1Z93 in #782
- Bugfix for mini id getting by Deck Importer by @Chr1Z93 in #797
- Bugfix for getting investigator data by @Chr1Z93 in #801
- Added conditional hand hiding by @Chr1Z93 in #800
- Added Card Back Enhancer // Updated Image for Instruction Generator by @Chr1Z93 in #798
- Added better detection for scenario reference cards by @Chr1Z93 in #799
- Bugfix: got rid of helper on Wendy's minicard by @dscarpac in #803
- Fixed missing comma in Jenny Barnes json by @morvael in #806
- Added Global Api and moved Token Manager to Global by @Chr1Z93 in #802
- Let the Card Back Enhancer also update the "BackIsHidden" setting by @Chr1Z93 in #804
- Added support for custom investigators to PlayerCardPanel by @Chr1Z93 in #807
- Ensure the Bless Curse Manager triggers the Token Arranger (e.g. for Kohaku) by @Chr1Z93 in #811
- Fixed broadcast message for Discard Button by @Chr1Z93 in #810
- Better custom card detection for Card Index by @Chr1Z93 in #808
- Remove closest uses first by @Chr1Z93 in #809
- Added keys from TSK to player card index by @Chr1Z93 in #815
- Adjusted searching on cards to a smaller area by @Chr1Z93 in #813
- Added ability to change generic counter value on hover by @dscarpac in #816
- Improved "Take Clue for X" hotkeys by @Chr1Z93 in #812
- Added color to the handColor update message by @Chr1Z93 in #814
- Increased scale of counters on playermats by @dscarpac in #817
- Updated messagecolor for discard button by @Chr1Z93 in #819
- Added "Ready Cards" button to Play Area by @Chr1Z93 in #818
- Added additional delay to objects unlocking after texture change by @Chr1Z93 in #822
- Updated load function for CardsWithHelper by @Chr1Z93 in #821
- Adjusted Search Assistant and Hand Helper by @Chr1Z93 in #825
- Updated token offsets for 2 / 3 / 4 tokens by @Chr1Z93 in #824
- Moved deck instruction output to Notebook by @Chr1Z93 in #823
- Generic Counters: use memo as identifier instead of name by @Chr1Z93 in #829
- GM Note formatting by @Chr1Z93 in #828
- Added feature to copy scenario reference card to occupied playermats by @dscarpac in #826
- Version bump and patch note update by @Chr1Z93 in #820
- Reverted gm note encoding for customizations by @Chr1Z93 in #830
- Play Area: improved "ready cards" message by @Chr1Z93 in #835
- Moved DES and Well Connected to XML helpers by @dscarpac in #833
New Contributors
Full Changelog: v3.9.1...v3.9.2
Version 3.9.1
- Added Parallel Jenny!
- Re-Added Learn to Play PDF to table
- Fixed bug with "Remove one Use" gamekey
- Updated clue replenishing to locations via hotkey (Numpad 8)
- Updated Deck Importer (arkham.build support and better RBW drawing)
- Updated Search Assistant to properly handle a revealed top card (looking at Norman)
What's Changed
- Added rounding for states by @Chr1Z93 in #768
- Only replenish face up cards by @Chr1Z93 in #766
- Reset clue spawning for locations when new scenario starts by @Chr1Z93 in #770
- Bugfix for single cards in deck area by @Chr1Z93 in #772
- Updated steam cloud urls by @Chr1Z93 in #773
- Added clue replenishing to hotkey by @Chr1Z93 in #771
- Update playarea when removing locations with hotkeys by @Chr1Z93 in #778
- Replaced rules index with learn to play by @Chr1Z93 in #776
- Fixed token rotation from last action token persisting by @Chr1Z93 in #780
- DeckLib: Flip cards instantly by @Chr1Z93 in #779
- Removal of rules index by @Chr1Z93 in #783
- Bugfixes for "Remove One Use" hotkey by @Chr1Z93 in #781
- Added arkham.build support by @Chr1Z93 in #774
- Updated version to 3.9.1 by @dscarpac in #786
- Bugfix: updated issues with tokens sealing by @dscarpac in #785
- Added helper to Nkosi by @dscarpac in #787
- Updated topcard handling by @Chr1Z93 in #788
- Updated random basic weakness drawing for deck importer by @Chr1Z93 in #777
- Added Parallel Jenny by @Chr1Z93 in #789
- Fixed starterdeck spawning by @Chr1Z93 in #790
- Updated release notes and formatted Luascriptstates by @Chr1Z93 in #791
Full Changelog: v3.9.0...v3.9.1
Version 3.9.0
Thanks for downloading! We're happy to present you a rather big update this time :-)
New things
- updated note card for patch notes (bless Marum for his awesome tool!)
- automated discarding for Patrice
- confirmation dialog for discard hotkey (e.g. for locations)
- helpers for cards that redraw tokens and Kohaku
- displaying of token count for cards that seal tokens
- new action / ability tokens (replacing the old ones)
- option to enable all card helpers (e.g. Heavy Furs)
- option to load class-colored playermat backgrounds
- coloring for player names in broadcasts
- right-click option for RBW button on Player Card Panel to specify trait(s)
Updates
- performed a small clean up of the bottom corners of the table
- "Numpad 9" to rearranges present tokens (on top of adding a resource)
- Scroll of Secrets context menu helper now displays player names instead of colors
- Player Card Panel can display fan-made cards with a new "custom" cycle button)
- updated Family Inheritance helper to a proper UI
- "Discard object" gamekey works for selected objects
- updated a bunch of tools like Clean Up Helper, Drawing Tool,
Hand Helper, Token Arranger and Search Assistant
Fixes
- Bugfix for attempting to draw an encounter card while there is no deck
- Bugfix for Navigation Overlay: now checks if playmat is occupied
- Bugfix for Phase Tracker broadcasting
- Performance and file size improvements (e.g. by adding download
functions for CYOA campaign guides and Arkham Fantasy standees)
Highlight-Video (thank you QuickLearner / @dscarpac !)
https://youtu.be/RM1n8aZ4GN4
What's Changed
- Fixed player card tags by @Chr1Z93 in #685
- Implemented deckLib for SearchAssistent by @Chr1Z93 in #684
- A bunch of misc changes by @Chr1Z93 in #683
- Bugfix for cards without IDs by @Chr1Z93 in #686
- Bugfix for drawing an encounter card while there is no deck / discard by @Chr1Z93 in #687
- Added "continue" for empty hotfix bags by @Chr1Z93 in #688
- Turned "DoNotReady" into a tag by @Chr1Z93 in #694
- Updated Drawing Tool by @Chr1Z93 in #691
- Bugfixes for Deck Importer by @Chr1Z93 in #695
- Fixed scale for Trish by @Chr1Z93 in #696
- Fixed phase tracker broadcasting by @Chr1Z93 in #697
- Added regular JSON parser as fallback by @Chr1Z93 in #689
- Various updates to the Token Arranger by @Chr1Z93 in #690
- Added playermat slot symbol saving to campaign exporter by @Chr1Z93 in #692
- Redraw the playmat slot XML when a player joins by @Chr1Z93 in #699
- Added confirmation dialog to discard hotkey by @Whimsical-Cloudheart in #700
- Updated player card panel by @Chr1Z93 in #698
- Updated GameKeyHandler code by @Chr1Z93 in #701
- Added FHV starter decks by @Chr1Z93 in #702
- Fixed load function for play area connection disabling by @Chr1Z93 in #704
- Updated DES detection for Hand Helper // Increased search area by @Chr1Z93 in #693
- Search Assistant: Increased delay on deck shuffling by @Chr1Z93 in #706
- Turned the additional cards bag into a proper box by @Chr1Z93 in #707
- Expanded additional token (action / ability) support by @Chr1Z93 in #703
- Clean Up Helper: Misc updates by @Chr1Z93 in #705
- Fixed bug in PlayAreaApi by @dscarpac in #711
- Fixed taboo investigator card ratio by @Chr1Z93 in #708
- Changed default behaviour to 3 tokens by @Chr1Z93 in #709
- Force proper scale for investigator card by @Chr1Z93 in #710
- Navigation Overlay: Added additional check to see whether playmat is already occupied by @Chr1Z93 in #712
- Updated Attachment Helper by @Chr1Z93 in #714
- Updated investigator scaling by @Chr1Z93 in #713
- Updated deck importer by @Chr1Z93 in #717
- Adds helpers for automatic token redrawing and replacement by @dscarpac in #716
- Turned Arkham Fantasy minicards + CYOA guides into downloadable objects by @Chr1Z93 in #720
- Table cleanup by @Chr1Z93 in #723
- Adds automatic discarding of hand for Patrice by @dscarpac in #721
- New option: Enable all card helpers by @Chr1Z93 in #722
- Bugfixes for CardsWithHelpers by @Chr1Z93 in #724
- Updated featured content and added draft of release notes by @Chr1Z93 in #715
- Playermat update by @Chr1Z93 in #718
- Implemented proper replenishing for resource spawning hotkey by @Chr1Z93 in #727
- Added right-click function to specify a trait for RBW button by @Chr1Z93 in #726
- Set correct scale for spawning mini cards by @Chr1Z93 in #728
- Updated Scroll of Secrets menu by @Chr1Z93 in #725
- Updated Clean Up Helper by @Chr1Z93 in #729
- Unified ui asset name by @Chr1Z93 in #735
- Updated playermat textures by @Chr1Z93 in #734
- [Clean Up Helper] Bugfix for skipping playermats by @Chr1Z93 in #732
- Context Menus and Token Spawning by @Chr1Z93 in #730
- Added coloring to player names in broadcasts by @Chr1Z93 in #733
- Updated Patrice handling by @Chr1Z93 in #737
- Added "game exiting" handling by @Chr1Z93 in #738
- Updated option panel UI assets by @Chr1Z93 in #736
- Added helper to Kohaku by @dscarpac in #731
- Misc additions (incl to game keys) by @dscarpac in #739
- Code maintenance by @Chr1Z93 in #740
- Added 1 frame delay to avoid error when exiting by @Chr1Z93 in #741
- Added new notecard for patch notes by @Chr1Z93 in #743
- Updated Clean Up Helper by @Chr1Z93 in #744
- Threat Area Gamekey: Added rounding and hand zone support by @Chr1Z93 in #746
- Delete action update by @Chr1Z93 in #748
- SearchLib: added missing local declaration by @Chr1Z93 in #747
- Updated Playermat by @Chr1Z93 in #745
- Mythos Area token discarding fix by @Chr1Z93 in #749
- Changed Family Inheritance Helper to XML by @dscarpac in #750
- Updated playermat textures by @Chr1Z93 in #752
- Updates for Search Assistant by @Chr1Z93 in #753
- Update for cards with helper by @Chr1Z93 in #754
- Enable card helpers by default by @Chr1Z93 in #756
- Added three cards that redraw tokens by @dscarpac in #757
- Updated chaosbagapi by @Chr1Z93 in #755
- Adds XML label to stacks of tokens by @dscarpac in #742
- Unselect objects after searching by @Chr1Z93 in #760
- Fixed hand helper being loaded first by @Chr1Z93 in #759
- Updated random discard feedback by @Chr1Z93 in #761
- Updated patch notes by @Chr1Z93 in #758
- Updated hand zone handling for helpers by @Chr1Z93 in #763
- Stop mini cards from forming decks by @Chr1Z93 in #765
New Contributors
- @Whimsical-Cloudheart made their first contribution in #700
Full Changelog: v3.8.0...v3.9.0
Version 3.8.0
Thanks for downloading Arkham SCE 3.8.0!
- Added Parallel Rex Murphy to the deck importer!
- Playmat slots are now editable via a new button!
- The options panel has been updated with a new look.
- Edge of the Earth weaknesses now spawn with a single Damage or Horror token as a reminder of how they can be removed.
- Draw Encounter button now draws to the draw area on left-click, and to the rightmost empty threat area slot on right-click.
- Card states can now be changed with number keys.
- Cleanup Helper now resets activation tokens.
- The deck importer now can import Hemlock Vale story assets.
- Hotkey Reference card has been updated.
- Added a new Game Key to move a card to your threat area.
- Nkosi Mabati helper updated with custom token compatibility.
- New right-click option has been added to Nepthys.
- Rite of Sanctification no longer has to be right-clicked for each token sealed.
- Fixed Ancient Covenant and Blasphemous Covenant having low-quality images.
- Myriad other under-the-hood code optimizations and bugfixes.
Detailed list of changes
- Added player to parameters for encounte set download by @Chr1Z93 in #632
- Updated internal modversion by @Chr1Z93 in #631
- Added "startsInPlay" to Soul Sanctification by @Chr1Z93 in #633
- Minor patch for Campaign Exporter by @Entrox-Licher in #634
- Updated Clean Up Helper by @Chr1Z93 in #638
- Updated campaign overview by @Chr1Z93 in #636
- Bugfix for "Take A Clue" hotkeys for specific mats by @Chr1Z93 in #637
- Added parallel Rex Murphy by @Chr1Z93 in #635
- Added hemlock story cards to player card index by @Chr1Z93 in #641
- Bugfix for encounter set download function by @Chr1Z93 in #642
- Updated tekelili cards and clean up helper for tekelili helper by @Chr1Z93 in #644
- Expanded custom chaos token support by @Chr1Z93 in #643
- Fixed ancient and blasphemous covenent image by @Chr1Z93 in #646
- Campaign Exporter Bug Fix by @Entrox-Licher in #653
- Added deck-checking for "Forced Learning" by @Chr1Z93 in #645
- Fixed scenario name for custom playmat for "Union and Disillusion" by @Chr1Z93 in #654
- Corrected ID for Worry Rock by @Chr1Z93 in #655
- Nkosi Mabati helper / redrawing token tools by @dscarpac in #657
- Print chaos token stats in order by @Chr1Z93 in #663
- Added uses to EotE weaknesses by @Chr1Z93 in #662
- Added tag for objects that should not be discarded during a scenario by @Chr1Z93 in #661
- Draw encounter cards to the first empty slot from the right by @Chr1Z93 in #660
- Allow changing card state with number typing by @Chr1Z93 in #659
- Bugfixes for Clean Up Helper by @Chr1Z93 in #658
- Performance improvements by @Chr1Z93 in #630
- Bugfix: Discard tokens that are on cards that enter discard pile deck by @dscarpac in #664
- Slot symbol editing by @Chr1Z93 in #667
- Added numpad hotkey to spawn action token by @dscarpac in #672
- Updated campaign exporter and option panel by @Chr1Z93 in #671
- Version bump to 3.8.0 by @Chr1Z93 in #669
- Added upper limit for bonded cards by @Chr1Z93 in #668
- Fixed action token handling for Clean Up Helper by @Chr1Z93 in #670
- Bugfix for spawning a single damage / horror by @Chr1Z93 in #666
- Code maintenance for MythosArea by @Chr1Z93 in #665
- Updated GM Notes of FOHV Story Assets by @dscarpac in #674
- Updated reference image by @Chr1Z93 in #677
- Updated seal options by @Chr1Z93 in #676
- Flipped left- and right-click behaviour for encounter card drawing by @Chr1Z93 in #675
- Updated PlaymatApi for Explore and Tekeli-li helpers by @Chr1Z93 in #673
- Added dscarpac as code owner by @dscarpac in #680
- Added function to get owner of an object by @Chr1Z93 in #682
- [Play Area] Code maintenance and API function for tracked locations by @Chr1Z93 in #679
- Updated the notecard in preparation for 3.8.0 release by @BootleggerFinn in #678
- New hotkey to take cards into threat area by @dscarpac in #681
Full Changelog: v3.7.0...v3.8.0
Version 3.7.0
Thanks for downloading Arkham SCE 3.7.0!
- Feast of Hemlock Vale Campaign Expansion is now fully released!
- Updated all FoHV player cards with high-quality scans!
- Also updated Edge of the Earth player cards!
- Implemented cards from the latest Taboo list update.
- Added a new card to the Fan-made Accessories barrel that can be used to easily track bonus VP.
- The "Take Clue" hotkey can now be used to take a clue from a clue pool bag, and has variants for multi-handed play.
- Opening a menu (such as the download menu) no longer causes it to appear on every other player's screen.
- Implemented many miscellaneous bugfixes and metadata tweaks.
Extra-special thanks to everyone who helped us release Feast of Hemlock Vale as quickly as we could!!
What's Changed
- Updated instruction generator description by @Chr1Z93 in #598
- Added Offering state to resource bags by @Chr1Z93 in #600
- Excluded threat area from clue counting by @Chr1Z93 in #601
- Fixed metadata for Ravenous Myconid by @Chr1Z93 in #602
- Added cards from new taboo list by @Chr1Z93 in #609
- Bless Curse Manager: skip tokens from the Token Arranger by @Chr1Z93 in #608
- Fixed "back is hidden" setting for Jim's cards by @Chr1Z93 in #607
- Fixed uses on Ofuda by @Chr1Z93 in #606
- Changed window visibility to be personal by @Chr1Z93 in #604
- Updated campaign export and option panel backend by @Chr1Z93 in #603
- Added startsinplay tag to dark horse 5 by @Chr1Z93 in #614
- Removed level 0 from card name by @Chr1Z93 in #610
- "Take Clue" Game Key: support taking clues from the token pool by @Chr1Z93 in #613
- Removal of obsolete global snap points by @Chr1Z93 in #612
- Fixed unicode errors by @Chr1Z93 in #611
- Updated EotE and FHV card images by @Chr1Z93 in #616
- Added additional VP card by @Chr1Z93 in #617
- DeckImporter: change card zone priority for Hank by @Chr1Z93 in #615
- added api call for encounter reshuffle by @dscarpac in #618
- Updated clue offset calculation by @Chr1Z93 in #627
- Added slot to taboo'd OKR (3) by @Chr1Z93 in #626
- Added startsInPlay field to directives by @Chr1Z93 in #625
- Updated deck importer for Joe / Jim by @Chr1Z93 in #624
- Updated Book of Living Myths by @Chr1Z93 in #622
- Added variants of the clue taking game key by @Chr1Z93 in #621
- Updated taboo'd Scavenging to use the alternate ID by @Chr1Z93 in #620
- Fixed double-sided cards by @Chr1Z93 in #619
- Changed Update Notes and Version Number by @BootleggerFinn in #628
- Removed orphaned card back templates by @Chr1Z93 in #629
Full Changelog: v3.6.0...v3.7.0
Version 3.6.0
Thanks for downloading Arkham SCE 3.6.0!
-
Added full release of Feast of Hemlock Vale Investigator Expansion!
-
Added a placeholder box for Feast of Hemlock Vale Campaign Expansion, which will be available soon!
-
Added a new type of uses token: Offerings!
-
All player and encounter card backs (both in-mod and downloadable objects) have been updated with newer, higher-quality images.
-
The Search-A-Card tool has been given a makeover!
-
The Chaos Bag Manager has ALSO gotten a makeover!
-
Clue counters now track all clues on the playermat.
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Added custom scripting for Kohaku's signature card, Book of Living Myths.
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Deck Importer spawn instructions have been updated.
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Custom content creators, BE ADVISED that the new card backs should be used going forward. Cards using the correct URL have been placed next to the updates notecard for your convenience.
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When the Hemlock Campaign Expansion releases, the downloadable object will be updated over time as we implement the campaign. No version update will be necessary!
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Special Thanks In Advance to all of you for bearing with any minor inconveniences arising from the card back swap.
Version 3.5.0
Thanks for downloading Arkham SCE 3.5.0!
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Added all officially-previewed Feast of Hemlock Vale player cards!
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Added Parallel Monterey Jack!
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The options panel has many new settings available.
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Added new scripting to Empirical Hypothesis, accessible via right-clicking the card.
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The Deck Importer now supports custom cards! Requires using the Additional Player Cards bag and the nearby ArkhamDB instruction generator. Only works with cards with Zoop metadata or an 'id' field in metadata.
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Added a reshuffle button under the encounter card discard.
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The Doom Counter now also prints the doom threshold when updated.
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Bless/Curse manager has been slimmed down. All cards that would have needed "take/remove" have proper right-click menus.
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Drawing another color's player cards using hotkeys draws them to the corresponding hand.
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Added hotkeys for changing seats. Only seats with an investigator card present are included.
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Campaign Exporter updated with bugfixes and additional features such as support for the new Additional Player Cards bag.
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Many more miscellaneous bugfixes. Thanks for reporting them!
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Special thanks to everyone helping out others with any questions they have with the mod. We see and appreciate you!
What's Changed
- Split the custom content from the "download all" button into separate bags by @tarogers in #485
- More Hemlock Vale cards by @Chr1Z93 in #490
- Data fixes by @Chr1Z93 in #487
- Playarea images: compression + upload to steamcloud for performance by @Chr1Z93 in #491
- Added button display to Empirical Hypothesis by @dscarpac in #493
- Added more Hemlock cards by @Chr1Z93 in #495
- Added missing tag to imported decks by @Chr1Z93 in #494
- added functionality for viewing Doom Thresholds by @dscarpac in #496
- Wait time between cards for Short Supply by @dscarpac in #499
- added discard top card of deck hotkey by @dscarpac in #500
- Updated cards to include slots metadata by @Entrox-Licher in #502
- Added distance multiplier as option to the Navigation Overlay by @Chr1Z93 in #489
- Added more preview cards by @Chr1Z93 in #498
- Added a "use custom url" button to the image gallery by @Chr1Z93 in #488
- Added check for odd Living Ink customization order by @Entrox-Licher in #507
- Added SearchLib - a library file for Physics.cast() variations by @Chr1Z93 in #501
- Added metadata for horror on "Rational Thought" by @Chr1Z93 in #512
- More Hemlock Vale cards & name correction by @Chr1Z93 in #508
- Playermat Hider: intercept clicks and hide token pools by @Chr1Z93 in #511
- Option Panel updates by @Chr1Z93 in #486
- Playermat click interceptor: tag addition and bugfix by @Chr1Z93 in #514
- Mythos Area code clean up by @Chr1Z93 in #513
- Added custom card importing support to Deck Importer by @Chr1Z93 in #509
- Added more Hemlock cards by @Chr1Z93 in #515
- Added startsInPlay metadata to more cards by @Entrox-Licher in #506
- Bugfix for DeckImporter by @Chr1Z93 in #517
- Rehosted obj file of return to boxes from pastebin by @Chr1Z93 in #525
- QoL update for play area by @Chr1Z93 in #522
- Discard Object Hotkey: fixed wrong bracket placement by @Chr1Z93 in #523
- searchable area for doom counters matches playmat size by @dscarpac in #528
- Doom Counter: omit the threshold from the broadcast if doom is reset by @Chr1Z93 in #531
- added more hemlock cards by @dscarpac in #539
- Added parallel Monterey Jack by @Chr1Z93 in #526
- Added placeholder for "Relics of the Past" challenge scenario by @Chr1Z93 in #529
- Fixed bracket placement for "Remove One Use" hotkey by @Chr1Z93 in #532
- Added "DeckLib" by @Chr1Z93 in #527
- More Hemlock cards! by @Chr1Z93 in #521
- Misc. code improvements for ChaosBag / Encounter card drawing by @Chr1Z93 in #530
- Multihand improvements by @Chr1Z93 in #537
- Investigator Skill Tracker: code improvement + bugfix by @Chr1Z93 in #541
- added mouse mask by @dscarpac in #543
- added button to reshuffle encounter discard pile into deck by @dscarpac in #544
- Added Tokencache by @Chr1Z93 in #548
- Bugfix for Clean Up Helper by @Chr1Z93 in #547
- Bugfix for encounter shuffle button by @Chr1Z93 in #546
- Turned playermat hider into a dropdown option by @Chr1Z93 in #524
- Update to blurse manager by @Chr1Z93 in #538
- Campaign Exporter Improvements by @Entrox-Licher in #533
- Misc. code fixes by @Chr1Z93 in #550
- Fixed some duplicate deckids by @Chr1Z93 in #553
- Added simple detection for disabled physics by @Chr1Z93 in #551
- Added nil handling for import instructions by @Chr1Z93 in #555
- Added missing snap point for chaos bag by @Chr1Z93 in #556
- Tour update by @Chr1Z93 in #557
- Bugfix for take clue hotkey by @Chr1Z93 in #558
- Version bump to 3.5.0 by @Chr1Z93 in #559
- Updated CYOA guides by @Chr1Z93 in #564
- Updated the update notes for 3.5.0 by @BootleggerFinn in #563
New Contributors
Full Changelog: v3.4.0...v3.5.0
Version 3.4.0
3.4.0 Notes - 11/18/2023
Thanks for downloading Arkham SCE 3.4.0!
Revamped the download menu! This is now the primary way to access custom content instead of the container with placeholder boxes.
Added Parallel Jim and Parallel Zoey!
Added new community content!
Added a helper for Subject 5U-21.
Added a tool to hide unused playermats.
Added an image gallery for play area images.
Added QoL features for Norman Withers
Added a discard gamekey.
Increased readability of master clue counter.
Cleaned up the option panel.
Added default camera states (Shift + 1/2).
Fixed bugs with discarding cards from hand, the token arranger, and taboo card widths.
Misc. metadata fixes.
Version 3.3.0
3.3.0 Notes - 10/9/2023
Thanks for downloading Arkham SCE 3.3.0!
- Added 2023-08-30 taboo list. Note that the prior 2022-08-26 taboo list is no longer supported.
- Added some of the previewed player cards from Feast of Hemlock Vale.
- Removed broken content from and cleaned up the community player card/investigator box.
- Added the following community contributions:
- Buffy the Vampire Slayer by AtomicZ!
- City of Secrets by Exhaled Innards!
- Circus Ex Mortis Investigator Expansion by The Beard!
- Heart of Darkness by Vinn Quest!
- The Red Coterie Investigators by Mattastrophic!
- The Sands of Memphis by Myriad!
- Souls of Darkness by JackOfHearts!
- The options panel has a new option to spawn clickable counters only on "0 uses" cards. Try the "Chef's Selection" option for the best of both worlds!
- Increased readability of master Clue Counter's text.
- General refactoring of code involving encounter card drawing, metadata, and the deck importer.
- Added context menu option to Well-Connected to auto-calculate its skill bonus.
- Fixed clues not spawning properly at very high clue counts.
- Underworld Market helper no longer breaks when saving and loading.
- Fixed Token Arranger to be much less likely to "explode".
- Resource spawning via hotkey on a card now auto-detects the right type of resource to spawn.
- Various bits of community content have been updated to their most recent Workshop versions.
Thank you everyone for continuing to report bugs and create content for the mod!