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Releases: argonui/SCED

Version 4.0.0

02 Nov 02:38
9a79134

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New stuff

  • added Parallel Mateo
  • added a global UI for the Bless / Curse manager
  • added a "shuffle discard into deck" button to playermats (for example for the mulligan)
  • added XML helper for "Stella Clark", "The Red Clock" and "Elle Rubash"
  • added "clickability" to damage / horror tokens and updated the font / image
  • added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)
  • added a right-click function to the left-most "Discard" button on playermats
  • added ability for the "doom in play" counter to subtract from the total (e.g. for The Longest Night)

Improvements

  • updated chaos token stat tracker to display the last 5 drawn tokens
  • updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)
  • smoother token spawning by adding a separate cache for them
  • changed helper visibility to only show when placed on a playermat
  • added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)
  • updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description
  • updated download menu with a search and author filter
  • updated Victory Display with a button to spawn "Additional VP" cards (e.g. to track interludes etc.)
  • updated memory bag script (used by bags with "place / recall" feature)
  • updated doom counter (with color and better message)
  • updated Search-A-Card to support searching by ID
  • updated custom card handling by Playercard Panel
  • combined multiple feedback messages from Bless / Curse manager
  • moved side scenario spawn position higher to not overlap with regular scenario boxes
  • Tour: adapted to support unusual display resolutions and added a "back" button
  • Attachment Helper: updated to use metadata and added texture for George Barnaby

Bugfixes

  • fixed hotkey for multi-handed Upkeep
  • fixed wrong visibility of playermat option panels after loading
  • fixed issues with token redrawing
  • fixed issues with scenario reference card detection
  • updated Navigation Overlay to not break with removed playermats
  • Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting

The campaigns were also updated with improved helpers and upgraded campaign logs!
Previewed / spoiled cards for the upcoming cycle "The Drowned City" can be accessed
via the download menu (bottom right corner of your screen).

What's Changed

  • Removed DES handling from playermat by @Chr1Z93 in #837
  • Version bump to 4.0.0 (and emptied patch notes) by @Chr1Z93 in #842
  • DES: added onDrop updating by @Chr1Z93 in #847
  • Bugfix for multihanded upkeep by @Chr1Z93 in #848
  • Added false awakening to card index by @Chr1Z93 in #845
  • Search Assistant: Added flag to avoid double searches by @Chr1Z93 in #838
  • Added anti-spam handling to Bless/Curse Manager by @Chr1Z93 in #840
  • Changes for new downloads repo by @Chr1Z93 in #784
  • Added position check to scenario reference detection by @Chr1Z93 in #841
  • Removed images by @Chr1Z93 in #846
  • Added nil handling for scenario name to Clean Up Helper by @Chr1Z93 in #849
  • Unselect object after using sealed tokens context menus by @dscarpac in #851
  • Added color / font to Doom counter XML by @dscarpac in #850
  • Clean Up Helper: fixed mini card detection by @Chr1Z93 in #852
  • Updated damage and horror tokens by @Chr1Z93 in #836
  • Bugfix: token redraw scripts pass correct variables by @dscarpac in #855
  • Added story assets from TMG to index by @dscarpac in #856
  • Attachment Helper: use metadata for matching and load rotation by @Chr1Z93 in #853
  • End the tour when deleted by @Chr1Z93 in #863
  • Attachment Helper: George skin by @Chr1Z93 in #867
  • Added playarea image for Witcher Side Scenario by @Chr1Z93 in #866
  • Unbundled to fix scriptstates and add cycle to TMG by @Chr1Z93 in #865
  • Moved side scenario spawn position one row higher by @Chr1Z93 in #827
  • Add The Drowned City by @Chr1Z93 in #868
  • Support for long mini-IDs by @Chr1Z93 in #864
  • Bugfix: Fixed visibility of playermat options panel on load by @dscarpac in #872
  • Fixed DM play area image name by @Chr1Z93 in #873
  • PlayerCard Panel: spawn investigators even if there are no other cards by @Chr1Z93 in #874
  • Added new font and flippable capability to damage / horror tokens by @dscarpac in #869
  • Added Return All Sealed Tokens option by @dscarpac in #881
  • Fixed playermat script states + Deck Importer Bug by @Chr1Z93 in #875
  • Added Midwinter Gala placeholder by @Chr1Z93 in #879
  • Exclude custom sigs from weakness spread by @Chr1Z93 in #880
  • Navigation Overlay: Handling for removed mats by @Chr1Z93 in #876
  • Adapted tour and controls for unusual resolutions by @Chr1Z93 in #878
  • Added a "shuffle discard into deck" button to playermats by @Chr1Z93 in #877
  • Tour: updated script and added back button by @Chr1Z93 in #882
  • Added a global XML UI for the Bless/Curse Manager by @Chr1Z93 in #883
  • Added XML helper to Stella by @dscarpac in #884
  • Build & unbundle to fix some inconsistencies by @Chr1Z93 in #885
  • Bugfix: Upkeep button by @dscarpac in #886
  • Added ability to specify a download repo version for a mod version by @Chr1Z93 in #888
  • Added an investigator placing callback by @Chr1Z93 in #887
  • Search-A-Card: Added ability to spawn cards by ID (does not support Zoop IDs yet) by @Chr1Z93 in #889
  • Updated bottom bar by @Chr1Z93 in #892
  • Removed obsolete campaign difficulty data by @Chr1Z93 in #893
  • Updated custom card handling by player card panel / card index by @Chr1Z93 in #894
  • Investigator Callback: Added 2nd zone for token bags by @Chr1Z93 in #891
  • Updated doom counting by @Chr1Z93 in #895
  • Added helper for The Red Clock by @dscarpac in #896
  • Removed outdated annotation by @Chr1Z93 in #897
  • Fixed tooltip offset for Option Panel by @Chr1Z93 in #898
  • Clean Up Helper: Added action token resetting by @Chr1Z93 in #899
  • Updated ES / AF counters by @Chr1Z93 in #905
  • Additional way of stopping objects from falling through the playermat by @Chr1Z93 in #903
  • Added additional instruction to doom counter by @Chr1Z93 in #900
  • Search-A-Card: Added support for ID searching by @Chr1Z93 in #904
  • Victory Display: Added button to spawn additional VP card by @Chr1Z93 in #902
  • Added teal highlighting to temporary tokens by @dscarpac in #906
  • Added search and filter to download menu by @Chr1Z93 in #907
  • Fixed navigation overlay non-playermat cameras by @Chr1Z93 in #908
  • Removal of unneeded data from Data Helper by @Chr1Z93 in #909
  • Updated "Take into Threat Area" Game Key by @Chr1Z93 in #912
  • Added function for playermat moving / rotating by @Chr1Z93 in #910
  • Added additional check for objects leaving a zone by @Chr1Z93 in #916
  • Updated drawing tool to keep existing lines by @Chr1Z93 in #917
  • Bug Fix: Doom counter toggle by @dscarpac in #918
  • Clean Up Helper: updated prelude list and some small code changes by @Chr1Z93 in #915
  • Updated deck instructions and added file for constants by @Chr1Z93 in #911
  • Changed save function of counters for better performance by @Chr1Z93 in #920
  • 4.0 patch notes by @Chr1Z93 in #921
  • Changed behavior of visibility of helpers by @dscarpac in #919
  • Updated Chaos Token stat tracker and added VS Code build task by @Chr1Z93 in #922
  • Updated Ca...
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Version 3.9.2

17 Aug 14:47
581abdf

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  • Added player specific option panel (search for the gear icon on your mat)!
  • Added 'Ready Cards' button to Play Area (mainly to ready enemies)
  • Added a button to the Mythos Area to copy the scenario reference card for each
    playermat with an investigator
  • Added the 'Card Back Enhancer'! This new tool can update cards/decks with outdated
    player or scenario card backs by dropping them on it (located near the Deck Importer)
  • Improved custom card handling for PlayerCard Panel
    (with a new metadata field this can also detect signatures)
  • Updated the Deck Instruction Generator! Now it outputs to the Notebook.
  • Updated counters and Search Assistant to work with number typing while hovering them
  • Myriad of Bugfixes (for example the removal of the additional upkeep resource for parallel Jenny)

What's Changed

  • Removed additional upkeep resource for parallel Jenny by @Chr1Z93 in #792
  • Fixed "Accept your Fate" tarot reading by @Chr1Z93 in #793
  • Added additional condition to destroy Token Remover Zone by @Chr1Z93 in #794
  • Added Playermat-specific Options by @Chr1Z93 in #782
  • Bugfix for mini id getting by Deck Importer by @Chr1Z93 in #797
  • Bugfix for getting investigator data by @Chr1Z93 in #801
  • Added conditional hand hiding by @Chr1Z93 in #800
  • Added Card Back Enhancer // Updated Image for Instruction Generator by @Chr1Z93 in #798
  • Added better detection for scenario reference cards by @Chr1Z93 in #799
  • Bugfix: got rid of helper on Wendy's minicard by @dscarpac in #803
  • Fixed missing comma in Jenny Barnes json by @morvael in #806
  • Added Global Api and moved Token Manager to Global by @Chr1Z93 in #802
  • Let the Card Back Enhancer also update the "BackIsHidden" setting by @Chr1Z93 in #804
  • Added support for custom investigators to PlayerCardPanel by @Chr1Z93 in #807
  • Ensure the Bless Curse Manager triggers the Token Arranger (e.g. for Kohaku) by @Chr1Z93 in #811
  • Fixed broadcast message for Discard Button by @Chr1Z93 in #810
  • Better custom card detection for Card Index by @Chr1Z93 in #808
  • Remove closest uses first by @Chr1Z93 in #809
  • Added keys from TSK to player card index by @Chr1Z93 in #815
  • Adjusted searching on cards to a smaller area by @Chr1Z93 in #813
  • Added ability to change generic counter value on hover by @dscarpac in #816
  • Improved "Take Clue for X" hotkeys by @Chr1Z93 in #812
  • Added color to the handColor update message by @Chr1Z93 in #814
  • Increased scale of counters on playermats by @dscarpac in #817
  • Updated messagecolor for discard button by @Chr1Z93 in #819
  • Added "Ready Cards" button to Play Area by @Chr1Z93 in #818
  • Added additional delay to objects unlocking after texture change by @Chr1Z93 in #822
  • Updated load function for CardsWithHelper by @Chr1Z93 in #821
  • Adjusted Search Assistant and Hand Helper by @Chr1Z93 in #825
  • Updated token offsets for 2 / 3 / 4 tokens by @Chr1Z93 in #824
  • Moved deck instruction output to Notebook by @Chr1Z93 in #823
  • Generic Counters: use memo as identifier instead of name by @Chr1Z93 in #829
  • GM Note formatting by @Chr1Z93 in #828
  • Added feature to copy scenario reference card to occupied playermats by @dscarpac in #826
  • Version bump and patch note update by @Chr1Z93 in #820
  • Reverted gm note encoding for customizations by @Chr1Z93 in #830
  • Play Area: improved "ready cards" message by @Chr1Z93 in #835
  • Moved DES and Well Connected to XML helpers by @dscarpac in #833

New Contributors

Full Changelog: v3.9.1...v3.9.2

Version 3.9.1

01 Aug 22:29
1b03926

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  • Added Parallel Jenny!
  • Re-Added Learn to Play PDF to table
  • Fixed bug with "Remove one Use" gamekey
  • Updated clue replenishing to locations via hotkey (Numpad 8)
  • Updated Deck Importer (arkham.build support and better RBW drawing)
  • Updated Search Assistant to properly handle a revealed top card (looking at Norman)

What's Changed

Full Changelog: v3.9.0...v3.9.1

Version 3.9.0

08 Jul 19:37
2f5ce16

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Thanks for downloading! We're happy to present you a rather big update this time :-)

New things

  • updated note card for patch notes (bless Marum for his awesome tool!)
  • automated discarding for Patrice
  • confirmation dialog for discard hotkey (e.g. for locations)
  • helpers for cards that redraw tokens and Kohaku
  • displaying of token count for cards that seal tokens
  • new action / ability tokens (replacing the old ones)
  • option to enable all card helpers (e.g. Heavy Furs)
  • option to load class-colored playermat backgrounds
  • coloring for player names in broadcasts
  • right-click option for RBW button on Player Card Panel to specify trait(s)

Updates

  • performed a small clean up of the bottom corners of the table
  • "Numpad 9" to rearranges present tokens (on top of adding a resource)
  • Scroll of Secrets context menu helper now displays player names instead of colors
  • Player Card Panel can display fan-made cards with a new "custom" cycle button)
  • updated Family Inheritance helper to a proper UI
  • "Discard object" gamekey works for selected objects
  • updated a bunch of tools like Clean Up Helper, Drawing Tool,
    Hand Helper, Token Arranger and Search Assistant

Fixes

  • Bugfix for attempting to draw an encounter card while there is no deck
  • Bugfix for Navigation Overlay: now checks if playmat is occupied
  • Bugfix for Phase Tracker broadcasting
  • Performance and file size improvements (e.g. by adding download
    functions for CYOA campaign guides and Arkham Fantasy standees)

Highlight-Video (thank you QuickLearner / @dscarpac !)
https://youtu.be/RM1n8aZ4GN4

What's Changed

New Contributors

Full Changelog: v3.8.0...v3.9.0

Version 3.8.0

12 May 11:08
7108c2a

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Thanks for downloading Arkham SCE 3.8.0!

  • Added Parallel Rex Murphy to the deck importer!
  • Playmat slots are now editable via a new button!
  • The options panel has been updated with a new look.
  • Edge of the Earth weaknesses now spawn with a single Damage or Horror token as a reminder of how they can be removed.
  • Draw Encounter button now draws to the draw area on left-click, and to the rightmost empty threat area slot on right-click.
  • Card states can now be changed with number keys.
  • Cleanup Helper now resets activation tokens.
  • The deck importer now can import Hemlock Vale story assets.
  • Hotkey Reference card has been updated.
  • Added a new Game Key to move a card to your threat area.
  • Nkosi Mabati helper updated with custom token compatibility.
  • New right-click option has been added to Nepthys.
  • Rite of Sanctification no longer has to be right-clicked for each token sealed.
  • Fixed Ancient Covenant and Blasphemous Covenant having low-quality images.
  • Myriad other under-the-hood code optimizations and bugfixes.

Detailed list of changes

Full Changelog: v3.7.0...v3.8.0

Version 3.7.0

04 Mar 22:54
a7adba2

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Thanks for downloading Arkham SCE 3.7.0!

  • Feast of Hemlock Vale Campaign Expansion is now fully released!
  • Updated all FoHV player cards with high-quality scans!
  • Also updated Edge of the Earth player cards!
  • Implemented cards from the latest Taboo list update.
  • Added a new card to the Fan-made Accessories barrel that can be used to easily track bonus VP.
  • The "Take Clue" hotkey can now be used to take a clue from a clue pool bag, and has variants for multi-handed play.
  • Opening a menu (such as the download menu) no longer causes it to appear on every other player's screen.
  • Implemented many miscellaneous bugfixes and metadata tweaks.

Extra-special thanks to everyone who helped us release Feast of Hemlock Vale as quickly as we could!!

What's Changed

Full Changelog: v3.6.0...v3.7.0

Version 3.6.0

16 Feb 18:26
2186d5f

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Thanks for downloading Arkham SCE 3.6.0!

  • Added full release of Feast of Hemlock Vale Investigator Expansion!

  • Added a placeholder box for Feast of Hemlock Vale Campaign Expansion, which will be available soon!

  • Added a new type of uses token: Offerings!

  • All player and encounter card backs (both in-mod and downloadable objects) have been updated with newer, higher-quality images.

  • The Search-A-Card tool has been given a makeover!

  • The Chaos Bag Manager has ALSO gotten a makeover!

  • Clue counters now track all clues on the playermat.

  • Added custom scripting for Kohaku's signature card, Book of Living Myths.

  • Deck Importer spawn instructions have been updated.

  • Custom content creators, BE ADVISED that the new card backs should be used going forward. Cards using the correct URL have been placed next to the updates notecard for your convenience.

  • When the Hemlock Campaign Expansion releases, the downloadable object will be updated over time as we implement the campaign. No version update will be necessary!

  • Special Thanks In Advance to all of you for bearing with any minor inconveniences arising from the card back swap.

Version 3.5.0

25 Jan 01:21
de7a868

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Thanks for downloading Arkham SCE 3.5.0!

  • Added all officially-previewed Feast of Hemlock Vale player cards!

  • Added Parallel Monterey Jack!

  • The options panel has many new settings available.

  • Added new scripting to Empirical Hypothesis, accessible via right-clicking the card.

  • The Deck Importer now supports custom cards! Requires using the Additional Player Cards bag and the nearby ArkhamDB instruction generator. Only works with cards with Zoop metadata or an 'id' field in metadata.

  • Added a reshuffle button under the encounter card discard.

  • The Doom Counter now also prints the doom threshold when updated.

  • Bless/Curse manager has been slimmed down. All cards that would have needed "take/remove" have proper right-click menus.

  • Drawing another color's player cards using hotkeys draws them to the corresponding hand.

  • Added hotkeys for changing seats. Only seats with an investigator card present are included.

  • Campaign Exporter updated with bugfixes and additional features such as support for the new Additional Player Cards bag.

  • Many more miscellaneous bugfixes. Thanks for reporting them!

  • Special thanks to everyone helping out others with any questions they have with the mod. We see and appreciate you!

What's Changed

New Contributors

Full Changelog: v3.4.0...v3.5.0

Version 3.4.0

19 Nov 00:04
b843a86

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3.4.0 Notes - 11/18/2023

Thanks for downloading Arkham SCE 3.4.0!
Revamped the download menu! This is now the primary way to access custom content instead of the container with placeholder boxes.
Added Parallel Jim and Parallel Zoey!
Added new community content!
Added a helper for Subject 5U-21.
Added a tool to hide unused playermats.
Added an image gallery for play area images.
Added QoL features for Norman Withers
Added a discard gamekey.
Increased readability of master clue counter.
Cleaned up the option panel.
Added default camera states (Shift + 1/2).
Fixed bugs with discarding cards from hand, the token arranger, and taboo card widths.
Misc. metadata fixes.

Version 3.3.0

09 Oct 18:55
babf2ef

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3.3.0 Notes - 10/9/2023
Thanks for downloading Arkham SCE 3.3.0!

  • Added 2023-08-30 taboo list. Note that the prior 2022-08-26 taboo list is no longer supported.
  • Added some of the previewed player cards from Feast of Hemlock Vale.
  • Removed broken content from and cleaned up the community player card/investigator box.
  • Added the following community contributions:
    • Buffy the Vampire Slayer by AtomicZ!
    • City of Secrets by Exhaled Innards!
    • Circus Ex Mortis Investigator Expansion by The Beard!
    • Heart of Darkness by Vinn Quest!
    • The Red Coterie Investigators by Mattastrophic!
    • The Sands of Memphis by Myriad!
    • Souls of Darkness by JackOfHearts!
  • The options panel has a new option to spawn clickable counters only on "0 uses" cards. Try the "Chef's Selection" option for the best of both worlds!
  • Increased readability of master Clue Counter's text.
  • General refactoring of code involving encounter card drawing, metadata, and the deck importer.
  • Added context menu option to Well-Connected to auto-calculate its skill bonus.
  • Fixed clues not spawning properly at very high clue counts.
  • Underworld Market helper no longer breaks when saving and loading.
  • Fixed Token Arranger to be much less likely to "explode".
  • Resource spawning via hotkey on a card now auto-detects the right type of resource to spawn.
  • Various bits of community content have been updated to their most recent Workshop versions.

Thank you everyone for continuing to report bugs and create content for the mod!