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mickaelordine/README.md

👋 Hi, I'm Mickael

🤔 About Me

Aspiring young professional at the beginning of my career, eager to learn, well-organized, and ambitious. Passionate about working in the video game industry to contribute to its growth in Italy. Currently studying for a Postgraduate Degree in Video Game Development, with a focus on programming and technical foundations. Exploring game engine internals (Unity and Unreal Engine), networking, AI systems, and performance optimization through both theoretical and hands-on coursework.

Programming Languages

C++ C# C Java Python SQL HTML CSS

Other Tools & Technologies

Unreal Engine Unity Blueprints Blender Ableton

📫 Contact Me

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  1. GraphicProgramming GraphicProgramming Public

    A project about using DirectX11 to create Arkanoid videogame. In my personal implementation i used RasterTek tutorial for the rendering part using DIrectX11 and Sanjay Madhav implementation for the…

    C++

  2. SoundProgrammingProject SoundProgrammingProject Public

    HTML

  3. ObjectAllocator ObjectAllocator Public

    Implementation of SmallObjectAllocator(SOA) using the Andrei Alexandrescu solution in his book Modern C++ Design.

    C++

  4. Pang Pang Public

    A videogame project for University of Verona's Master in Videogamedevelopment using Unity.

    C#

  5. Game_Programming_c- Game_Programming_c- Public

    Forked from gameprogcpp/code

    Game Programming in C++ Code

    C++

  6. AdvancedGraphicProject AdvancedGraphicProject Public

    A repo for AdvanceGraphicProject for University of Verona, creating a library for Quaternions

    C++