Stars
- All languages
- ActionScript
- Arduino
- Assembly
- Astro
- Blade
- C
- C#
- C++
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Dart
- Elixir
- F#
- GDScript
- GLSL
- Go
- Groovy
- HTML
- Haskell
- Haxe
- JSON
- Java
- JavaScript
- Julia
- Kotlin
- Less
- Lua
- MDX
- Makefile
- Markdown
- MoonScript
- NSIS
- Nim
- Nunjucks
- OCaml
- Objective-C
- PHP
- PowerShell
- Python
- QML
- Racket
- Ruby
- Rust
- SCSS
- Scala
- Shell
- Standard ML
- Swift
- TeX
- TypeScript
- Vim Script
- WGSL
- Wren
Typeface based on the historical eye charts and optotypes used by opticians world wide.
Maple Mono: Open source monospace font with round corner, ligatures and Nerd-Font icons for IDE and terminal, fine-grained customization options. 带连字和控制台图标的圆角等宽字体,中英文宽度完美2:1,细粒度的自定义选项
A GitHub Action to deletes artifacts within the workflow run.
A tool for finding JIS-based Japanese characters in binary data
Pack of useful Godot additions to make your life easier!
A Camera addon for Godot 4. Inspired by Cinemachine.
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
A project to inject past Distribution event pokémon into gen 1 and 2 Pokémon games with a Nintendo 64 and Transfer Pak
Like "ls", but for images. Shows thumbnails in terminal using sixel graphics.
A Fake Operating System Interface made in Godot!
Godot Jolt is a Godot extension that integrates the Jolt physics engine
3D sports game made in C++, OpenGL, and a few minimalistic libraries
CardStock is a cross-platform tool for quickly and easily building programs. It provides a drawing-program-like editor for visually laying out your programs' parts, and a code editor for adding eve…
SummerCart64 - a fully open source N64 flashcart
A markup-based typesetting system that is powerful and easy to learn.
I needed to edit many Resource files, so figured someone would too.
Programming language that targets the Nintendo Entertainment System
A mod for the H1A mod tools which increases the FOV of Standalone and Sapien.
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in…
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more




