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@AlexMcGilvray
Alex McGilvray AlexMcGilvray

North America (usually)

@godotengine
Godot Engine godotengine
Godot is a popular Free and Open Source game development engine and toolset.

Worldwide

@witchpixels
Tamarack Graham witchpixels
(🇬🇧 they/them 🇩🇪 es/ihm) Addicted to caffeine, but also constantly sleepy. Go figure.

Canada

@tkmfujise
FUJISE Takumi tkmfujise
Rubyist, Hobbyist Game Developer

Fukuoka, Japan

@saturnu
saturnu saturnu

Future Gadget Laboratory /dev/null

@presentfactory
Lemon Drop presentfactory
Yellow programming pony
@asiekierka
Adrian "asie" Siekierka asiekierka
IRC: asie @ EsperNet // Discord: cbrzeszczot

Poland

@mihe
Mikael Hermansson mihe
Developer at @W4Games, working on @godotengine. Creator of the @godot-jolt extension.

W4 Games Sweden

@Repiteo
Thaddeus Crews Repiteo
Aladdin for the Super Nintendo is your basic run-of-the-mill video game that was adapted from the movie

@godotengine

@fire
K. S. Ernest (iFire) Lee fire
✨🇨🇦 Let's explore whimsical worlds together․ @godotengine & @V-Sekai

@V-Sekai @V-Sekai-fire @chibifire @godotengine Vancouver Area (YVR)

@jrouwe
Jorrit Rouwe jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.

Netherlands

@jart
Justine Tunney jart

Mountain View, CA

@MenacingMecha
MenacingMecha
Generalist indie game dev; Game Design and Production Graduate

UK

@13xforever
Ilya 13xforever

SKB Kontur Russia

@clayjohn
Clay John clayjohn
Interested In computer graphics and rendering tech.

W4 Games Victoria, BC, Canada

@akien-mga
Rémi Verschelde akien-mga
Developer passionate about free/libre software, the Linux ecosystem, and game development. @godotengine maintainer, Mageia packager.

@godotengine, @W4Games Copenhagen, Denmark

@jsjtxietian
谢天 jsjtxietian
Game Engine programmer

Some game company China

@chillhammer
Andrew Hoyt chillhammer
I'm Andrew Hoyt, Treyarch engineer. Former Frostbite Engineering Intern @ EA. Georgia Tech Alum 2020

Chill Hammer Los Angeles, California

@MohdAAyyad
MohdAAyyad
Hey there, I am an AI and gameplayer programmer experienced with both UE4-C++ and Unity.

Canada - Toronto

@John-Nagle
John Nagle John-Nagle
DARPA Grand Challenge team leader, 2005. MSCS, Stanford. The Nagle Algorithm in TCP.

SiteTruth Silicon Valley

@mikeakohn
Michael Kohn mikeakohn
Just your typical computer nerd.
@TokageItLab
Silc Lizard (Tokage) Renew TokageItLab
Develop 3D avatar games with Godot
@acdha
Chris Adams acdha

@LibraryOfCongress as cadams@loc.gov; personal projects as chris@improbable.org Washington, DC

@ellenhp
Ellen Poe ellenhp
Software engineer and map connoisseur. I started @headwaymaps. Previously at @mapbox, @google and @trailbehind.

@serve-robotics Seattle, USA

@drojaazu
Damian Rogers drojaazu
I disassemble old software to find the juicy bits inside.

Kobe, Japan

@arlez80
Yui Kinomoto / きのもと 結衣 arlez80
はたかなぷやぷやにこれんだ~。

Sasebo, Nagasaki, Japan

@filsinger
Jason Filsinger filsinger

Blackbird Interactive Vancouver, BC

@meeq
Christopher Bonhage meeq
Full-product developer with an affinity for web technologies, retro-computing, open source, and building "the simplest thing that could possibly work".

Pennsylvania, United States

@ruby0x1
.ruby ruby0x1
game/design/develop

@luxeengine @wren-lang Vancouver, Canada

@Polprzewodnikowy
Mateusz Faderewski Polprzewodnikowy
Frontend developer by day, hardware tinkerer by night. Educated electrical engineer. Reverse engineering aficionado.

Poland, Warsaw

@allie
allie allie
Design Engineer

Ontario, Canada

@belbeeno
belbeeno

Rad Zone Games

@SaraVieira
Sara Vieira SaraVieira
I make useless stuff for the funsies.

@askorama London

@tmoritaa
Tatsuya Morita-Ahad tmoritaa

Toronto Ontario, Canada