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  • Shanghai, China

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Zero Allocation StringBuilder for .NET and Unity.

C# 2,691 181 Updated Feb 25, 2026

MessagePack is an extremely efficient object serialization library. It's like JSON, but very fast and small.

7,415 527 Updated Aug 10, 2024

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,612 756 Updated Feb 27, 2026

《Unity3D高级编程进阶主程》错误上报点

25 Updated Nov 12, 2020

翻墙,科学上网,梯子,VPN,加速器,外网,代理,路由,防火墙,GFW,VPN下载。支持UDP,游戏必备。免费VPN试用,全球部署Trojan节点,Shadowsocks节点,V2ray节点。提供免费SS节点和。

Shell 431 54 Updated Jun 27, 2021

🎬 人人影视 机器人和网站,包含人人影视全部资源以及众多网友的网盘分享

Python 15,974 1,865 Updated Feb 11, 2026

Bezier Curve Game Object for Unity

C# 306 32 Updated Jan 9, 2020

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,619 1,126 Updated Dec 30, 2023

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,324 301 Updated Aug 23, 2025

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

C# 3,093 664 Updated Jan 19, 2026

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

C# 2,181 341 Updated Feb 13, 2026

提升你的生产力。

C# 2,698 524 Updated Jun 18, 2024

Ubpa Entity-Component-System (U ECS) in Unity3D-style

C++ 381 56 Updated Feb 14, 2022

挂机游戏

C# 31 22 Updated Feb 1, 2022
ShaderLab 95 39 Updated Dec 14, 2021

leetcode-java,updating!

Java 170 43 Updated Sep 9, 2020

955 不加班的公司名单 - 工作 955,work–life balance (工作与生活的平衡)

36,124 1,751 Updated Feb 3, 2025

Source code for the Unity UI system.

C# 1,492 315 Updated Feb 28, 2026

Unity multiplayer packages and samples

1,303 198 Updated Dec 20, 2022

Visual Workflow Automation Tool for Unity.

C# 1,158 210 Updated Jun 3, 2021

Smart camera tools for passionate creators

C# 663 124 Updated Feb 27, 2026

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

C# 19,189 4,427 Updated Feb 25, 2026

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

C# 2,688 495 Updated Jan 17, 2026

常凯申的文章集合

101 14 Updated Aug 11, 2020

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…

C# 3,021 816 Updated Jul 7, 2023

Crack LeetCode, not only how, but also why.

Markdown 132,850 23,715 Updated Feb 28, 2026

Unity Standard Asset Controllers

C# 631 164 Updated Oct 23, 2025

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

C# 468 77 Updated Jan 26, 2021

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

C# 1,162 284 Updated Oct 24, 2025
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