This is an implementation of HTTP/2 protocol as described in RFC9113 (and RFC7540 before) and RFC7541 (HPACK). It provides both high-level interface as well as ways to fine tune its behaviour for better performance or specific use cases.
For quick start, quickload “http2” and run
(http2/client:retrieve-url "https://example.com")to fetch a HTTP/2 resource, and
(http2/server:start 8443)
(define-exact-handler "/" (send-text-handler "Hello World"))to start an empty TLS server and serve a “Hello world” page.
Check tutorials that show in more detail how to use the client or the server.
Simple demo can be started by running
sbcl --script scaffolding/run-server.lisp
It opens two web server, multi-threaded one https://localhost:8080 and a polling
one on https://localhost:8081. Both should be functionally equivalent with a
different backend. Both provide a /test page that tests some more tricky parts
of the backend in the browser.
In quicklisp. Documentation on separate page.
Implements both thread-per-client and poll-based single threaded server (that may be actually faster).
Tested primarily on sbcl, occasionally on ecl.
Almost all parts of the listed standards implemented, not necessary documented or declared stable
- No handling of priorities is implemented. This is more or less OK, as these are only suggestions, and they are more or less dropped in RFC9113 anyway. But nothing from RFC9218 is implemented neither (except for the setting).
- Push promises are not implemented in the client. This is OK, they are disabled by default (settings)
- The MAX-HEADER-LIST-SIZE limit is not enforced, but it is declared as an advisory setting anyway.
- Some checks on behaviour of the peer are not enforced
- The ping and setting frames are not automatically prioritized (they are replied as soon as processed, but nothing prevent finishing long response before that)
The core library used trivial-gray-streams to implement streams over data frames.
Client and server - or at least some server versions - require usocket and cl+ssl to talk over TLS, and bordeaux-threads for concurrency.
Client and server use puri to manipulate URLs.
Server also uses cffi directly to check and confirm alpn
Documentation is done with mgl-pax.
Additionally, fiasco is used for testing (and Javascript for browser-side testing).
The code was not written with speed as primary concern. Measurements depend on many tunable factor both on the client and the server (including platform).
Anyway, run or modify the speed test code for your results.
sbcl --script scaffolding/speed-test.lisp
Licensed by MIT license.
Some comments are taken over from the RFCs above and copyrighted by RFC contributors. I read the copyright licenses for RFC that this is allowed.
There is an Akamai code on https://github.com/akamai/cl-http2-protocol that supported bigger parts of the drafted HTTP/2 protocol in 2014; apparently hard if not impossible to run now. It used NPN instead of ALPN.