Software Engineer | Tech Lead @ Telus
Based in Kelowna, BC ๐จ๐ฆ โ I build seamless, responsive web experiences and experiment with creative Godot games in my spare time.
- ๐งโ๐ป Tech Lead @ Telus โ focused on building scalable, user-friendly systems like the Unified Experience API and Device Catalogue.
- โ๏ธ Experienced with React, Next.js, TypeScript, and NestJS.
- ๐ฎ Passionate about Godot game development โ blending design, logic, and interactivity.
- โ๏ธ I enjoy paddle boarding in summer, snowboarding in winter, and continuously learning new creative tools.
๐งโโ๏ธ Squash-the-Creeps
A 3D arcade game built with Godot Engine 4.5 โ squash creeps and up the score!
๐ฆ Dodge-the-Creep
Classic 2D movement and collision demo built in Godot.
Learn character motion, scoring, and time mechanics.
- ๐ Led the Telus Device Catalogue Page revamp โ increased PDP click-through by 46%.
- โ๏ธ Developed Experience API, unifying all Telus Domain APIs for simplified integration.
- ๐งพ Built the Phone Renewal Flow in the Telus Mobile App using React Native.





