Stars
Open-source media request and discovery manager for Jellyfin, Plex, and Emby.
A simple C++ header-only library for fastest sorting of small arrays. Generates sorting networks on compile time via templates.
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
An open source SDK for logging, storing, querying, and visualizing multimodal and multi-rate data
a programming library with geometric algorithms
Portable file server with accelerated resumable uploads, dedup, WebDAV, SFTP, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file
TeXpresso: live rendering and error reporting for LaTeX
CLI tool for saving a faithful copy of a complete web page in a single HTML file (based on SingleFile)
A collaborative note taking, wiki and documentation platform that scales. Built with Django and React.
continuous level of detail mesh library
A sample app that demonstrates several techniques for rendering real-time shadow maps
A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs
Single-header dependency-free BVH construction and traversal library.
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
Retargeting of the Motorica Dance dataset onto a common skeleton
Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton
Vulkan 1.3 real-time path tracer using rpp and rvk
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
FFT-based ocean-wave rendering, implemented in Godot
Locate the current running executable and the current running module/library on the file system 🔎
Caldera data set from Call of Duty®: Warzone™
This is accompanying code for our JCGT / I3D paper, "A Dataset and Explorer for 3D Signed Distance Functions (SDF)".


