Skip to content

Automated dice roll simulator. A block starts in the bottom left corner and succeeds when it reaches the top right corner. Dice rolls determine which direction a block moves: up, down, left, right.

Notifications You must be signed in to change notification settings

vealjoshua/SlowYoRoll

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 

Repository files navigation

"# SlowYoRoll" Enter in the size of the grid and how many times you want the program to run. A random number generator will pick a number 1-4. A marker will move left, right, up, or down along an invisible grid depending on the number randomly chosen. When the marker reaches the upper right corner of the grid, the simulation ends. Data is then displayed. The bottom left corner of the grid starts with 1 step.

About

Automated dice roll simulator. A block starts in the bottom left corner and succeeds when it reaches the top right corner. Dice rolls determine which direction a block moves: up, down, left, right.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages