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Starred repositories

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A simple Python Pydantic model for Honkai: Star Rail parsed data from the Mihomo API.

Python 26,276 3,601 Updated Jan 25, 2026

《Real-Time Rendering 4th》 (RTR4) 中文翻译

3,046 396 Updated Mar 13, 2025

Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科

518 85 Updated Jan 16, 2023

GPU texture/buffer performance tester

C++ 672 32 Updated Nov 19, 2020

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 101,426 11,505 Updated Jan 25, 2026

A clear and simple solution of Fog of War for Unreal Engine 4

C++ 219 57 Updated Nov 1, 2024

A replayable arcade shooter where you control a snake of heroes.

Lua 1,911 266 Updated Jul 1, 2022

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,522 133 Updated May 29, 2022

Open Source codebase of the game Overgrowth by Wolfire Games LLC

C++ 2,803 278 Updated Jan 21, 2026

All-in-one easy solution for syncing Unreal Engine projects and engines

Python 90 9 Updated Jan 25, 2026

This is the plugin integration demo project for different UE5 plugins

C++ 15 7 Updated Feb 8, 2024

Demo Project for Unreal Engine Tutorials

C++ 150 37 Updated Feb 23, 2024

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 324 35 Updated May 15, 2024

A simple tool to rename Unreal Engine projects.

Rust 418 24 Updated Mar 25, 2025

Arduino code for both the Vorpal Hexapod and Vorpal Hexapod Gamepad.

C++ 142 58 Updated Feb 25, 2021

LLM-based autonomous world

Python 40 10 Updated Sep 1, 2023

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

C++ 417 44 Updated Feb 22, 2023

NVIDIA Real-time Denoising (NRD) library

HLSL 677 62 Updated Jan 24, 2026

a comprehensive collection of video game tech analysis resources

Python 1,095 70 Updated Oct 13, 2025

List of Computer Science courses with video lectures.

70,631 9,436 Updated Jan 24, 2026

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 832 65 Updated Apr 22, 2024

Rendergraph-based graphics engine

C++ 534 46 Updated Jan 11, 2026

Render Pipeline Shaders SDK

C++ 355 25 Updated May 17, 2024

Utopia Game Engine 无境游戏引擎

C++ 493 70 Updated Apr 26, 2022

An example project that demonstrates the power of the dragonik. Project uses unreal UE5.1 and above. (older branches exist for UE4 engine compatible projects)

44 11 Updated Jan 19, 2026

Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226

288 52 Updated Sep 6, 2020

Code for 3D-LLM: Injecting the 3D World into Large Language Models

Python 1,172 71 Updated Jun 6, 2024

A GPT-4 AI Tutor Prompt for customizable personalized learning experiences.

29,693 3,363 Updated Sep 30, 2025
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