Demos of the functionality of the library can be found in the "demos.html" html file.
What can you do with this engine?
-Create a canvas, fill it with particles of varying size, mass, and colour
-Place attractions throughout the canvas that particles will linearly accelerate towards
-Impulse based Interparticle Collision (WIP)
-Linear boundaries supporting impulse based particle collisions
-Verlet integration of position
-Modular codebase, new interparticle or global behaviours can be added with ease (non-linear friction, interparticle interactions, interparticle friction etc.)
-Only JS