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C++ 778 107 Updated Apr 15, 2021

free and open source voxel art tools - editor, thumbnailer and format converter

C++ 1,293 96 Updated Jan 2, 2026

GPU Accelerated Motion Engine based on Taichi Lang.

Python 63 2 Updated Jan 14, 2022

Gzip header-only C++ library

C++ 350 70 Updated Jul 26, 2023

A cross-platform header-only C++14 library for reading and writing ZIP files

C++ 285 98 Updated Feb 9, 2024

⚡️ ENet reliable UDP networking library

C 945 84 Updated Jun 5, 2025

Fast Lightweight Header-only C++ Serialization Library

C++ 20 Updated Jul 15, 2022

PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.

Python 57 8 Updated Sep 12, 2025

Simulation of the time-dependent Schroedinger equation in one dimension

CSS 3 1 Updated Apr 19, 2021

Simulation of the time-dependent Schroedinger equation in one dimension

JavaScript 43 10 Updated Feb 17, 2019

Productive, portable, and performant GPU programming in Python.

C++ 27,843 2,376 Updated Oct 6, 2025

Easing functions implemented in C++

C++ 176 34 Updated Nov 22, 2020

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++ 945 61 Updated Dec 9, 2025

High-Performance Rendering Framework on Stream Architectures

C++ 979 97 Updated Jan 1, 2026

Experimental real-time renderer with support for dynamic global illumination

Rust 424 17 Updated Apr 26, 2025

Modular Reinforcement Learning (RL) library (implemented in PyTorch, JAX, and NVIDIA Warp) with support for Gymnasium/Gym, NVIDIA Isaac Lab, Brax and other environments

Python 951 120 Updated Jan 3, 2026

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 2,652 202 Updated Jan 1, 2026

A basic repository to track multiple UEFN related diffs.

82 7 Updated Dec 19, 2025

AMD ARR team rendering framework

C++ 447 47 Updated Nov 20, 2025

Material Point Method in Unreal Engine 5

C++ 8 1 Updated May 24, 2024

A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.

256 17 Updated Sep 17, 2025

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

C# 17 1 Updated Nov 14, 2024

High-performance multi-material continuum physics engine in Taichi

Python 548 82 Updated Apr 14, 2024

Node Editor built using Dear ImGui

C++ 4,257 647 Updated Jul 21, 2024

OpenVDB - Sparse volume data structure and tools

C++ 3,148 729 Updated Nov 30, 2025

A high performance realtime CUDA voxel path tracer

C++ 94 11 Updated Mar 12, 2025

A voxel renderer for the bevy game engine

Rust 81 9 Updated Mar 14, 2025
C++ 90 7 Updated Jul 6, 2025
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