A simple card game built with C# and Raylib
Scoundrel is a dungeon crawler card solo game, where players adventure in a dungeon full of dangers. Every room has 4 cards, The Clubs and Spades are your enemy, the Hearts give you HealthPoints, the Diamonds are your weapon!
- Simple Game Loop: Traditional Scoundrel card game rules.
The deck is prepared, we remove all red royal and aces. Then we shuffle the deck and take 4 cards to be our room! You have choose 3 cards to go to the next room.
- Objective: Take out all deck cards;
- Damage: If you don't have a weapon you will get the full damage, but if you have a weapon, you will only take damage if the value of the weapon is less then the value of the monster!
- Scoring: To be implemented!
- Run Away: If the room is too dangerous, you can run away. But just once, then you have to face it whatever comes.
- Select Card: Left Click on a card.
- RunAway: Press the 'F' Key.
- Reset: Press the 'R' Key.
- .NET 6.0 or higher
- Windows/Linux/macOS
- Clone the repository:
git clone https://github.com/travrei/ScoundrelCS.git- Restore the dependencies
dotnet restore- Run the game
dotnet runThe Binary are in the Releases page
- Language: C#
- Graphics Library: Raylib-cs
- Framework: .NET 9.0
- Platform: Cross-platform (Windows, Linux, macOS)
Well this project has none... Fell free to do whataver you want.