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Decompilation of Super Mario Strikers
a unreal plugin template for pure python plugins
MotionBuilder package for tp-dcc Tools framework.
DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python 3.
Package to generate Python stub files for Autodesk MotionBuilder's pyfbsdk module
Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder
DarknessFX Collection of Unreal Engine Materials
Neill3d / ACT
Forked from Avalanche-Studios/ACTAvalanche Content Toolset
MIT Licensed Open Source version of Torque 3D from GarageGames
C++ Action Roguelike in Unreal Engine 5.
KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5
Web application generating interactive and highly customizable maps
This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.
mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io/en/master/
Red9 StudioPack for Maya : converted for Python3
A node graph UI framework written in python using Qt.
A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.
Modern, lightweight and efficient 2D level editor
This is an Onion Skin Renderer for Autodesk Maya