Systems Engineer building real-time intelligent machines and infrastructure
I design and build end-to-end systems that operate under real-world constraints — from perception and control in embodied robots to high-throughput, low-latency blockchain infrastructure.
My work sits at the intersection of robotics, AI, and distributed systems, with a focus on scalability, reliability, and asymmetric performance gains.
Systems for perception, control, and world modeling in high-DOF, resource-constrained robots.
| Project | What it solves | Tech | Link |
|---|---|---|---|
| Full-Body Humanoid | High-performance humanoid platform with capstan-driven joints and real-time PID/MPC control | C++, ROS2 | Repo |
| SLAM & Perception Stack | Monocular + IMU SLAM designed for high-DOF robots without LiDAR | C++, Python | Repo |
| World Model Engine | Digital twin with task planning, force-aware IK, and LLM-guided reasoning | Python, ROS2 | Repo |
| Microscale Drone | Control and sensor fusion for sub-50g single-motor aerial platforms | C, Firmware | Repo |
High-throughput, low-latency systems for on-chain analytics, execution tracing, and market intelligence.
| Project | What it solves | Tech | Link |
|---|---|---|---|
| Monad Execution Trace Indexer | Reorg-aware block ingestion producing opcode-level execution traces | TypeScript | Repo |
| Prediction Market Aggregator | Cross-market aggregation and normalization of odds, liquidity, and probabilities | TypeScript | Repo |
| OpenPoll | Zero-knowledge voting enforcing one-person-one-vote with unlinkable ballots | Solidity | Repo |
| Flipwire | Automated NFT aggregation and relisting across marketplaces | Solidity | Repo |
| Monad Dashboard | Live on-chain/off-chain observability for the Monad ecosystem | HTML | Repo |
Explorations in fairness, automation, and system design.
| Project | Focus | Tech | Link |
|---|---|---|---|
| Monad Trading Bot | Automated execution strategies leveraging Monad APIs | JavaScript | Repo |
| VRF Game Engine | Verifiable randomness patterns for multiplayer systems | JavaScript | Repo |
| WorldOfNads | Hybrid Web2/Web3 real-time competitive browser game | TypeScript | Repo |
| LogicGateAIModel | Visual experiment exploring logic gates through pure CSS | CSS | Repo |
Design systems used to communicate and deploy technical products.
| Project | Description | Link |
|---|---|---|
| Mobile App Redesign | Conversion-focused UX overhaul | Figma |
| Tech Startup Identity | Brand system and visual guidelines | Guidelines |
| Interactive Dashboard | Animated real-time data visualization | Demo |