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  • Bricoworks
  • Bordeaux, France
  • 04:58 (UTC +01:00)

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Bringing the 3D geospatial ecosystem to Unity

C# 469 107 Updated Jan 2, 2026

Bringing the 3D geospatial ecosystem to Omniverse

C++ 75 8 Updated Dec 19, 2025

Bringing the 3D geospatial ecosystem to Unreal Engine

C++ 1,126 334 Updated Jan 2, 2026

An open-source JavaScript library for world-class 3D globes and maps 🌎

JavaScript 14,669 3,724 Updated Jan 1, 2026

"Computational modelling of terrains" book: source code + PDF

TeX 1 Updated Dec 9, 2019

3D Terrain Renderer (C++17)

C++ 221 34 Updated Dec 20, 2025

Vulkan & C++17 based Scene Graph Project

C++ 1,679 258 Updated Jan 1, 2026

Beta: A small fast lisp interpeter for a ESP8266 as alternative to lua on the nodemcu.

C 262 22 Updated Oct 26, 2018

cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.

Common Lisp 291 59 Updated Dec 4, 2025

various dotfiles of mine

1 Updated Mar 5, 2025

A dynamic 3D terrain rendering toolkit for OpenSceneGraph.

C 1 Updated Jul 29, 2022

3D Maps & Terrain SDK / C++17

C++ 1,707 824 Updated Dec 20, 2025

my personal fork of ShivaVG

Objective-C 4 3 Updated Jul 5, 2012