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Visualize Your Ideas With Code
这是一个用于显示当前网速、CPU及内存利用率的桌面悬浮窗软件,并支持任务栏显示,支持更换皮肤。
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
Real-time global illumination using screen-space information for Unity HDRP
Fast glass shader that doesn't require any RayTracing or RayMarching
Fully dynamic voxel based global illumination for Unity URP (Based on SEGI / Sonic Ether Global Illumination)
A 2D implementation of Radiance Cascades in Unity URP
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).
Vehicle physics system for the Unity engine.
Tools for editing Unity terrains at runtime
Fast GPU deNoise spatial filter, with circular gaussian kernel, full configurable
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
Simple Physics provides lightweight, easy-to-use physics-based behaviors for Unity. (Rope, Cloth, SoftBodies)
Implementation of Radiance Cascades GI in 3D using three.js and three-mesh-bvh.
Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and m…
KTX (Khronos Texture) Library and Tools
C# Hierarchical Inverted Bitmap ECS framework
A set of shaders for Godot to create realistic humanoid characters

