Remove technical reason for desync from desync window #836
Annotations
31 warnings
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Complete job
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Run tests:
Source/Common/Networking/MpConnectionState.cs#L14
Possible null reference return.
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Run tests:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Run tests:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Run tests:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Run tests:
Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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Run tests:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Possible null reference assignment.
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Run tests:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Converting null literal or possible null value to non-nullable type.
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Run tests:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Possible null reference assignment.
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Run tests:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Converting null literal or possible null value to non-nullable type.
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Run tests
ProjectReference '/home/runner/work/Multiplayer/Multiplayer/Source/Common/Common.csproj' was resolved using '.NETFramework,Version=v4.8' instead of the project target framework '.NETCoreApp,Version=v8.0'. This project may not be fully compatible with your project.
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Build release:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
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Build release:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
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Build release:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Build release:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Build release:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Build release:
Source/Common/ServerSettings.cs#L10
Non-nullable field 'lanAddress' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build release:
Source/Common/ServerSettings.cs#L9
Non-nullable field 'gameName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build release:
Source/Common/ServerPlayer.cs#L36
Possible null reference return.
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Build release:
Source/Common/Networking/ConnectionBase.cs#L241
Possible null reference argument for parameter 'target' in 'void PacketHandlerInvoker.Invoke(object target, ByteReader data)'.
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Build release:
Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L84
Possible null reference assignment.
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Build debug:
Source/Common/Networking/NetworkingLiteNet.cs#L60
Dereference of a possibly null reference.
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Build debug:
Source/Common/Networking/ConnectionBase.cs#L241
Possible null reference argument for parameter 'target' in 'void PacketHandlerInvoker.Invoke(object target, ByteReader data)'.
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Build debug:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Build debug:
Source/Common/Networking/MpConnectionState.cs#L14
Possible null reference return.
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Build debug:
Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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