A simple class for those who need an integer vector (x,y) struct for c# gamedev (Unity). Its so simple...why would you use mine? Because mine:
- Implements equality operators.
- Implements ToString().
- Has helper methods such as Left(), Right(), Up(), Down().
- Utility classes for translating/rotating arrays of vectors.
- Serializable.
- Useful statics for IntVector2.zero, IntVector2.one, IntVector2.neg1.