Hello! I'm Ricardo Alfonso Camayo, a passionate developer dedicated to creating immersive experiences and captivating games. With a robust background in:
- ๐น๏ธ Video game development: Mastering Unity for creating dynamic and engaging games.
- ๐ฅฝ Virtual Reality (VR): Designing fully immersive VR environments that push the boundaries of interaction.
- ๐ฑ Augmented Reality (AR): Bringing digital elements to the real world with AR applications.
- ๐ ๏ธ Backend development: Building solid and scalable backend systems using Node.js.
- ๐จ 3D Modeling: Crafting intricate 3D models with Blender.
I'm constantly seeking to push the boundaries of technology and creativity, turning complex challenges into digital solutions. Some of my notable projects include [Project Name] and [Project Name], where I led the development of [specific feature or impact].
- [SST]: Explore the project in-depth on my website. Technologies used: Unity, C#, VR, blender.
- [Shooter]: Discover more about this project on my website. Technologies used: Unity, C#.
| Tool | Description |
|---|---|
| Unity | Core engine for game development and VR experiences |
| Unreal Engine | Utilized for high-fidelity graphics and complex games |
| C# | Main programming language for Unity and backend logic |
| Blender | Creating 3D models. |
| JavaScript | Scripting interactive elements and frontend logic |
| Node.js | Backend development for scalable applications |
| Git | Version control for all my projects |
Interested in collaborating on a VR/AR project or need a Unity expert? Feel free to reach outโI'm always open to exploring new opportunities and turning creative ideas into reality.




