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Starred repositories
This is the official GitHub mirror for the FTEQW project.
andrei-drexler / ironwail
Forked from sezero/quakespasmHigh-performance QuakeSpasm fork
Zigbeat is a bytebeat editor and player built with Zig and Raylib.
An MD6mesh and MD6anim converter, This converts straight to MD5. This was taken from my internal game engine and simply turned into a terminal application for others to use.
A shader-based software renderer written from scratch in C89
A storage monitoring Waybar module. Summarizes disk usage for each mounted fs.
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
Roguestrad / Roguestrad
Forked from RobertBeckebans/RBDOOM-3-BFGRoguestrad Engine – Standalone idTech4x engine for retro & indie games
A node.js CLI utility to convert .wgt file to a USB demo package for Samsung TV.
A Zig package for translating C code into Zig code.
A library for making nice boxes in the terminal.
Experimental SDL3 GPU examples using zig shaders.
A language server for Zig supporting developers with features like autocomplete and goto definition
Offline, privacy-first grammar checker. Fast, open-source, Rust-powered
Tool for distro maintainers to generate package recipes for Zig projects
A keyboard-driven, vim-like browser based on Python and Qt.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Game Engines with Source: Learning from the best

