Fix: issue-2429-Add_direction_to_ScreenShake2D #2446
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
The fix addresses an enhancement request for the ScreenShake2D class in the Arcade library by introducing an optional direction_deg parameter. This allows users to specify a constant direction for the screen shake effect, expressed in degrees. If the direction_deg parameter is not provided, the shake continues to occur randomly, as before. The fix ensures that when direction_deg is set, the shake occurs along a fixed angle, providing more control over the shake's direction while maintaining the original random behavior when the parameter is not used.