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ShaderGraph-Custom-Lighting
ShaderGraph-Custom-Lighting PublicForked from Unity-Technologies/ShaderGraph-Custom-Lighting
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…
Mathematica
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RendererFeatureBlitMat
RendererFeatureBlitMat PublicForked from NedMakesGames/RendererFeatureBlitMat
C#
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