Stars
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network…
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
Cloud-native high-performance edge/middle/service proxy
🤖 The free, Open Source alternative to OpenAI, Claude and others. Self-hosted and local-first. Drop-in replacement for OpenAI, running on consumer-grade hardware. No GPU required. Runs gguf, transf…
A collection of helpful resources for writing games in C and OpenGL.
An implementation of OpenGL 3.x-ish in clean C
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
An experimental raytracer using OpenGL for GPU acceleration
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Implementation of the bw-tree as specified by Microsoft Research
Local persistent memory store for LLM applications including continue.dev, cursor, claude desktop, github copilot, codex, antigravity, etc.
A self-hosted web radio management suite, including turnkey installer tools for the full radio software stack and a modern, easy-to-use web app to manage your stations.

