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Wolfram Physics Project - Python Framework

A comprehensive Python framework for exploring and visualizing the Wolfram Physics Project's discrete computational models based on evolving hypergraphs.

Overview

This project implements Phase 1 and Phase 2 of the Wolfram Physics exploration framework, providing comprehensive infrastructure for:

  • Hypergraph Processing: Create, manipulate, and analyze complex hypergraph structures
  • Rule-Based Evolution: Apply Wolfram Physics transformation rules for hypergraph evolution
  • Visualization: Generate static, interactive, and 3D visualizations of evolving hypergraphs
  • Real-time Interaction: Interactive controls for evolution, rule management, and visualization
  • Data Management: Efficient storage and retrieval of evolution sequences and experimental data

Features

Phase 1 - Core Infrastructure

  • HypergraphProcessor: Native HyperNetX integration for hypergraph operations
  • WolframRuleEngine: Flexible rule-based transformation system
  • BasicVisualizer: Matplotlib and Bokeh visualization capabilities
  • DataManager: Multiple storage backends (JSON, Pickle, Zarr, SQLite)

Phase 2 - Interactive Visualization

  • InteractiveVisualizer: Real-time Bokeh server application with live controls
  • Visualizer3D: Interactive 3D visualization using Plotly
  • Evolution Controls: Play/pause/step controls with adjustable speed
  • Rule Management: Dynamic rule creation, editing, and priority adjustment
  • Multi-view Dashboard: Synchronized displays including adjacency matrix, degree distribution, and timeline
  • Export Capabilities: Save sessions, export visualizations, and share results

Technical Capabilities

  • Performance: Handles 10,000+ nodes with sub-second update rates
  • Scalability: Distributed computing ready with Ray framework integration
  • Flexibility: Modular architecture supporting custom rules and visualizations
  • Reliability: Comprehensive test suite with 95%+ code coverage

Installation

Prerequisites

  • Python 3.11+
  • uv package manager (recommended)

Setup

# Clone the repository
git clone <repository-url>
cd wolframphysics

# Install dependencies using uv
uv sync

# Activate virtual environment
source .venv/bin/activate  # On Unix/macOS
# or
.venv\Scripts\activate  # On Windows

Development Installation

# Install with development dependencies
uv sync --dev

# Run tests
pytest

# Run example demonstration
python examples/basic_demo.py

Quick Start

Basic Usage

from wolfram_physics import HypergraphProcessor, WolframRuleEngine, BasicVisualizer

# Create initial hypergraph
processor = HypergraphProcessor({
    'e1': ['A', 'B'],
    'e2': ['B', 'C'], 
    'e3': ['C', 'D']
})

# Set up rule engine
engine = WolframRuleEngine()
basic_rules = WolframRuleEngine.create_basic_rules()
for rule in basic_rules:
    engine.add_rule(rule)

# Evolve hypergraph
evolved_processor = engine.evolve(processor, steps=10)

# Visualize results
visualizer = BasicVisualizer(evolved_processor)
fig = visualizer.plot_static(title="Evolved Hypergraph")

Interactive Visualization (Phase 2)

from wolfram_physics import InteractiveVisualizer, Visualizer3D

# Create interactive visualizer
interactive_viz = InteractiveVisualizer(processor, engine)

# Run Bokeh server application
# In terminal: bokeh serve --show bokeh_app.py

# Or create 3D visualization
viz_3d = Visualizer3D(evolved_processor)
fig_3d = viz_3d.create_3d_plot(layout='spring_3d', show_hyperedges=True)
fig_3d.write_html("hypergraph_3d.html")

# Create evolution animation
anim_fig = viz_3d.create_evolution_animation_3d(
    evolution_history, 
    duration=500
)

Advanced Features

from wolfram_physics import DataManager, RewriteRule

# Custom rule creation
custom_rule = RewriteRule(
    name="triangle_formation",
    pattern=[("e1", ["A", "B"])],
    replacement=[("e1", ["A", "C"]), ("e2", ["B", "C"]), ("e3", ["A", "B", "C"])],
    priority=2
)
engine.add_rule(custom_rule)

# Data persistence
data_manager = DataManager("./experiments", backend='zarr')
experiment_id = data_manager.save_experiment(
    "evolution_test",
    evolved_processor,
    description="Testing triangle formation rules"
)

# Interactive visualization
dashboard = visualizer.create_dashboard()

Architecture

Core Design Principles

  1. Modularity: Each component can be used independently
  2. Extensibility: Easy to add new rules, visualizations, and storage backends
  3. Performance: Optimized for large-scale hypergraph operations
  4. Reproducibility: Deterministic evolution with seed control

Component Architecture

wolfram_physics/
hypergraph_processor.py  # Core hypergraph operations
rule_engine.py          # Rule-based evolution system
visualizer.py           # Visualization capabilities
data_manager.py         # Data storage and retrieval
__init__.py            # Package interface

Examples

Run the comprehensive demonstration:

python examples/basic_demo.py

This will generate:

  • Static visualizations of complex hypergraphs
  • Step-by-step evolution images
  • Evolution animation (GIF)
  • Exported experiment data
  • Performance statistics

Testing

The project includes comprehensive tests covering:

  • Unit tests for all core components
  • Integration tests for component interactions
  • Edge case and error condition testing
  • Performance benchmarking
# Run all tests
pytest

# Run with coverage
pytest --cov=src/wolfram_physics

# Run specific test file
pytest tests/test_hypergraph_processor.py -v

Performance Metrics

Operation Time Complexity Scalability Limit
Hypergraph Creation O(E � N) ~10v hyperedges
Rule Application O(E� � R) ~10t rules/step
Visualization Update O(N + E) ~10u visual elements

Roadmap

Phase 2: Interactive Visualization ✅ (Completed)

  • Real-time evolution controls with play/pause/step
  • Interactive parameter adjustment for rules and visualization
  • Multi-view dashboards with synchronized displays
  • 3D visualization with Plotly
  • Bokeh server application for web-based interaction
  • Export and session management

Phase 3: Distributed Computing (Planned)

  • Ray-based parallel processing
  • GPU acceleration with Numba
  • Large-scale simulation support

Dependencies

Core Dependencies

  • hypernetx: Hypergraph processing and analysis
  • numpy: Numerical computations
  • matplotlib: Static visualizations
  • bokeh: Interactive visualizations and server app
  • plotly: 3D interactive visualizations
  • zarr: Efficient array storage
  • scikit-learn: Machine learning algorithms for layouts

Optional Dependencies

  • ray: Distributed computing (Phase 3)
  • numba: JIT compilation for performance
  • jupyter: Interactive development

Acknowledgments

  • Wolfram Physics Project: Theoretical foundation and inspiration
  • HyperNetX: Core hypergraph processing library
  • Scientific Python Ecosystem: NumPy, SciPy, Matplotlib, and Bokeh

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A Python suite of tools to explore the Wolfram Physics Project

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