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A game named Chars.

Written in assembly language (AT&T stynax).

Calling convention(fastcall liked): All registers can be used freely, and paramenters are passed through registers.

The environment relies on the Linux 32 bit protected mode, do not rely on libc.

How to play? Just make it.

Routine:

Init
GameLoop
    Render
    OnGameFrame
        ProcessUserInput
    OnLevelTimer
Fini

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A game about nothing.

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