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A re-write and restructure of XSToon.

HLSL 306 36 Updated Mar 9, 2026

Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.

C# 740 63 Updated Mar 8, 2026

Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications

HTML 8,999 338 Updated Mar 16, 2026

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 1,551 181 Updated Jan 6, 2026

UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities

C++ 1,764 124 Updated Mar 14, 2026

A large collection of NES accuracy tests on a single NROM cartridge.

Assembly 885 16 Updated Mar 16, 2026

Basis is an open-source social framework for VR and Desktop usage.

C# 328 108 Updated Mar 16, 2026

Source code for Skin Deep (2025)

C++ 171 14 Updated Feb 1, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,806 673 Updated Mar 16, 2026

Toolkit for building, deploying and maintaining an immutable, atomic, btrfs-based system

Shell 183 18 Updated Feb 13, 2026

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

C# 4,968 205 Updated Mar 13, 2026

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

C# 2,642 425 Updated Sep 22, 2025

Cloud replacement for vacuum robots enabling local-only operation

JavaScript 8,802 469 Updated Mar 16, 2026

Blender Add-on: Magic UV

Python 645 45 Updated Sep 3, 2024

NixOS on WSL [maintainer=@nzbr]

Nix 2,804 153 Updated Mar 16, 2026

GoldSrc / Half-Life model & sprite decompiler

C 10 1 Updated Oct 18, 2023

A simple runtime contextual menu implementation built using Unity's UI Toolkit.

C# 54 8 Updated May 11, 2025

Rewrite of blender-wiggle with new features and physics

Python 973 64 Updated Apr 18, 2024

Rust bindings to the SteamWorks SDK

Rust 440 157 Updated Feb 22, 2026

Internet Gateway Device (UPNP) client

Rust 14 9 Updated Oct 1, 2025

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 1,225 86 Updated Jan 18, 2026

Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.

C# 23 1 Updated Jul 14, 2023

A SDK to simplify creating character model replacements in Lethal Company

C# 8 4 Updated Jul 26, 2024

ModelReplacement based custom player mod for Lethal Company that turns players into little critters

C# 4 1 Updated Dec 31, 2024

Simple and documented config templates to help you get started with NixOS + home-manager + flakes. All the boilerplate you need!

Nix 3,610 173 Updated Nov 15, 2025

A cross-platform context-aware key remapper.

C++ 1,052 38 Updated Mar 7, 2026

Modern wallpaper daemon for Wayland

Rust 558 44 Updated Feb 3, 2026

A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.

C# 163 17 Updated Nov 26, 2022

Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken

HLSL 254 21 Updated Mar 19, 2022
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