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Fixes a two memory in chat widget related to registering animation frames.
Details
When
setVisibleis called, an animation Frame Disposable gets registered usingthis._register(dom.scheduleAtNextAnimationFrame)), making the number of registered disposables grow over timeSimilarly, for
onDidChangeTreeContentHeight, a disposable also gets registered each time:Fix
The fix uses a
MutableDisposableso that there can be at most one animation frame disposable registered.Before
When sending a chat message and clearing all chat messages 37 times, the number of functions in
ChatWidget.onDidChangeTreeContentHeightandAnimationFrameQueueItemseems to grow by 1 each time.After
When sending a chat message and clearing all chat messages 37 times, the number of functions in
ChatWidget.onDidChangeTreeContentHeightandAnimationFrameQueueItemstays constant: