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Description
Is your feature request related to a problem? Please describe.
Currently, building an overlay requires using a UWP app as a base. This immediately locks out use of any libraries or features from .NET 5 as well as anything newer than .NET Standard 2.0.
Additionally, Project Reunion no longer includes any planned roadmap for supporting newer features (WinUI 3, .NET 5 support, etc) in UWP apps.
Describe the solution you'd like
Ideally, I'd like to be able to add a widget from a "modern" WPF app (such as one created by the new production-supported WinUI 3 Desktop templates from Project Reunion), thus allowing for creating a widget without being hamstrung by UWP's increasingly acute limitations.
As it stands, I am unable to use any library, component or code created since about 2018 (i.e. since .NET Standard 2.1) on top of not being able to use .NET 5, WinUI 3, SDK-style projects or newer C# features.
Describe alternatives you've considered
Given the focus on the "enhance" and "extend" stories for making Windows 10 APIs available through packaged Win32/WPF apps and the availability of bridging options like XAML Islands, I would hope there was some alternative method of providing a widget.
Additional context
I understand that a lot of the culprit here lies with UWP itself, but to be clear, my request is specifically whether there is a supported method of providing Game Bar widgets from any target/platform other than UWP.