Releases: melonjs/spine-plugin
Releases · melonjs/spine-plugin
v1.5.0
23 Sep 07:11
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fix the addAnimation() method not returning the corresponding set TrackEntry
fix the base renderable flip[X/Y] method when used/applied to the Spine renderable
add a isCurrentAnimation() method that returns true if the given name is corresponding to the current track current animation
expose the currentTrack property to access the corresponding current animation track entry
clarify in the readme that the current plugin support both the 4.1 and 4.2-beta Spine runtime versions
the spine-plugin now requires to be properly registered using me.plugin.register(SpinePlugin);
the spine-plugin now requires melonJS v15.12.0 or higher
add check for minimum melonJS version when the plugin is registered
restructure code to adhere to the updated plugin API and get a proper reference to the melonjs renderer instance
v1.4.0
05 Sep 01:35
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add support for loading spine assets through the melonJS preloader (see README)
add inline documentation for the Spine class, properties and methods
console now display both the plugin and spine runtime versions
v1.3.0
28 Aug 10:03
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add support for Mesh Attachement
added more examples under the test folder and separated them into individual files
add a fullscreen option to examples (pressing the "F" key toggles fullscreen mode)
v1.2.1
23 Aug 06:52
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code refactoring and optimization to prepare for future feature additions
fix URLs in the package.json file
v1.2.0
22 Aug 01:23
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add support for clipping (coin example is now rendered properly)
v1.1.0
20 Aug 01:16
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add some basic debug rendering
optimize code (remove unneeded logic)
v1.0.0
16 Aug 06:30
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