An embedded text editor for Unity.
CodeEditor is developed using the new kaizen dependency management framework for Unity extensions:
- import kaizen.unityPackage into your project
- open a command line shell (proper Unity GUI to come soon, maybe you want to help?) into the newly created Assets/kaizen directory
- ./gradlew update
git clone it
cd CodeEditor
./gradlew update
./gradlew test
./gradlew updateUnityProject
The location of the unity project can be set through the unityProjectDir gradle property which by default is assumed to be in ../UnityProject
The property can be set through the -P command line argument:
./gradlew -PunityProjectDir=/path/to/my/unity/project updateUnityProject
or more permanently through a gradle.properties file.
For more information on setting gradle project properties check the gradle tutorial.
See: https://github.com/Unity-Technologies/CodeEditor/graphs/contributors