Stars
A Foundation Model for Generalist Gaming Agents
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
An implementation of StyleCop rules using the .NET Compiler Platform
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
[DEPRECATED] Mist. Browse and use Ðapps on the Ethereum network.
Forked Newtonsoft.Json to support Unity3D
macrobin / Json.Net.Unity3D
Forked from SaladLab/Json.Net.Unity3DForked Newtonsoft.Json to support Unity3D
一个为Unity3D编写的插件,可以快速地将Excel文件转换为JSON、CSV和XML
VR developers necessary resources(VR 开发者必备资源汇总)
Protocol Buffers library for idiomatic .NET