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lolhahusuckxj/Keyless_AutoExec.lua

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-- wait for the game to finish loading repeat task.wait() until game:IsLoaded()

-- ensure we only run once per session if not getgenv().AlreadyExecutedMrJack then getgenv().AlreadyExecutedMrJack = true

-- make it persist across teleports
local queue_on_teleport = syn and syn.queue_on_teleport
                        or queue_on_teleport
                        or queueonteleport

-- inline the keyless payload for teleport
queue_on_teleport([[
    repeat task.wait() until game:IsLoaded()

    -- load Iris notifications (optional)
    if not IrisNotificationMrJack then
        loadstring(game:HttpGet(
          "https://raw.githubusercontent.com/thedragonslayer2/Misc/main/Iris%20Notification"
        ))()
    elseif IrisNotificationUserMrJack then
        IrisNotificationUserMrJack.ClearAllNotifications()
    end

    -- show a “keyless” toast
    IrisNotificationMrJack(1, "Mr Jack", "Keyless version loaded!", 10)

    -- (if your script uses this) point to supported-games list
    getgenv().gameslink = 
      "https://raw.githubusercontent.com/thedragonslayer2/Supported-Games/main/Mr%20Jack"

    -- load the real payload directly (no key check)
    loadstring(game:HttpGet(
      "https://raw.githubusercontent.com/thedragonslayer2/Misc/main/MrJackScript.lua"
    ))()
]])

end

-- immediately run the same payload now loadstring([[ repeat task.wait() until game:IsLoaded()

if not IrisNotificationMrJack then
    loadstring(game:HttpGet(
      "https://raw.githubusercontent.com/thedragonslayer2/Misc/main/Iris%20Notification"
    ))()
elseif IrisNotificationUserMrJack then
    IrisNotificationUserMrJack.ClearAllNotifications()
end

IrisNotificationMrJack(1, "Mr Jack", "Keyless version loaded!", 10)

getgenv().gameslink = 
  "https://raw.githubusercontent.com/thedragonslayer2/Supported-Games/main/Mr%20Jack"

loadstring(game:HttpGet(
  "https://raw.githubusercontent.com/thedragonslayer2/Misc/main/MrJackScript.lua"
))()

]])()

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