Stars
High performance wind effect for leaves and foliage
iOS Native Taptic Engine Support is a plugin for Unreal Engine that adds support for iOS native Taptic Engine API, fully exposed to Blueprints.
Access UE5s Async Physics event using C++ or Blueprints
A simple tool to rename Unreal Engine projects.
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
Behavior Tree plugin for the Godot game engine
Behaviour Tree framework for Godot coded in GDScript.
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Create documentation and class references from your Godot GDScript code
A plugin for the Godot game engine that provides a simple drag-and-drop networking interface that requires as little code as possible.
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
The Non-Euclidean Unity Backend for Hyperbolica
A basic setup for using Epic's Gameplay Ability System.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
The Time Series Visualization Tool that you deserve.
Behavior Trees Library in C++. Batteries included.
A modern WPF based Network Profiler for Unreal Engine.
A flexible UI framework for Unreal Engine
2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
The SingularityNET Developer Portal where you can find all our documentation, tutorials, and developer resources!
A collection of pixel art visual effects
Emotion recognition by analyzing speech signals using convolutional neural network(CNN) model.
Plotting function graphs in Unity - the fun way.
A DLL that lets you access the ggpo library easily from Unity, and an example project using it.