Skip to content

In graphic rendering, why is stroke width 2.0 considerably slower than stroke width 1.0? #158

@MarginGitHub

Description

@MarginGitHub

In my use case, there is a large number of trajectory points to be rendered. I noticed that setting the stroke width to 2 results in significantly slower rendering speed compared to setting it to 1. I tried disabling anti-aliasing, but still couldn’t achieve the same performance as with the stroke width set to 1.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions