Seiya Ishibashi
i-saint
Tools & Pipeline Engineer. ex-Polyphony Digital. ex-UnityTechnologies. ex-SquareEnix
Japan
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Bob Nystrom
munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".
@google, on @dart-lang Seattle, WA
Katelyn Gadd
kg
I work on the .NET runtime and created the Jiterpreter.
Creator of JSIL and one of the creators of WebAssembly.
Sometimes I make video games
Seattle, WA
Devine Lu Linvega
neauoire
Black Tourmaline.
https://git.sr.ht/~rabbits
@hundredrabbits Nepturne 7757
Mikola Lysenko
mikolalysenko
0fps.net
WebGL, data visualization, massively multiplayer games
Michigan

