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Port by Kerey Roper (kerey@rivetinggames.com)

This is a rather straighforward port of AForge.NET to be compatible with the Unity3d game engine. I do not intend on maintaining or updating the code to track updates from upstream. Please contact me if this is something you would be interested in doing.

IMPORTANT: Glancing at my changes, it looks like I changed the semantics of the Range classes for negative numbers.

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Port of AForge.NET libraries to be compatible with Unity3D game engine

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