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  1. dartmouth-vcl/sparse-conv-gpis-tungsten dartmouth-vcl/sparse-conv-gpis-tungsten Public

    Source code (C++) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".

    C++ 20 2

  2. dartmouth-vcl/sparse-conv-gpis-shadertoy dartmouth-vcl/sparse-conv-gpis-shadertoy Public

    Source code (Shadertoy) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".

    GLSL 9 3

  3. vspg-pbrt-v4 vspg-pbrt-v4 Public

    Renderer code for the SIGGRAPH Asia 2024 paper "Volume Scattering Probability Guiding".

    C++ 12 3

  4. Nori-CPU-Renderer Nori-CPU-Renderer Public

    My own physically-based renderer built upon Nori with extended functionalities.

    21 1