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Copilot AI commented Aug 30, 2025

This PR adds comprehensive frame rate control functionality to src/examples/desktop_opengl.cpp, enabling developers to switch between vertical sync and manual frame rate limiting for benchmarking and testing purposes.

Features Added

Frame Rate Modes

  • VSync Mode (Default): Synchronizes rendering with display refresh rate for smooth, tear-free rendering
  • Manual FPS Mode: Limits frame rate to a specific target (10-1000 FPS) using high-precision timing

Command Line Options

# Set manual frame rate and disable vsync
./desktop_opengl --fps 120

# Enable vertical sync (default behavior)
./desktop_opengl --vsync

# Combined with existing options
./desktop_opengl --fps 30 --mono -w 1920 -h 1080

Runtime Controls

  • V key: Toggle between VSync and manual FPS modes
  • + key: Increase target FPS (manual mode only)
  • - key: Decrease target FPS (manual mode only)

Implementation Details

The implementation uses std::chrono::high_resolution_clock for microsecond-precision timing and std::this_thread::sleep_for() for accurate frame pacing. The frame rate control logic:

  1. VSync Mode: Uses glfwSwapInterval(1) with no artificial limiting
  2. Manual Mode: Calculates target frame time and sleeps to maintain precise FPS
  3. Runtime Switching: Seamlessly toggles glfwSwapInterval() setting

Testing & Validation

Comprehensive testing shows excellent timing accuracy:

  • 30 FPS target achieves 29.94 FPS (99.8% accuracy)
  • 60 FPS target achieves 59.70 FPS (99.5% accuracy)
  • VSync mode runs unlimited without constraints
  • Smooth transitions between modes during runtime

Benefits

  • Benchmarking: Test performance at different frame rates
  • Power Efficiency: Lower FPS reduces battery usage on mobile devices
  • Development: Debug timing-sensitive rendering issues
  • Flexibility: Adapt to different display types and use cases

The implementation maintains full backward compatibility and adds minimal overhead while providing essential tools for performance analysis and testing.

Fixes #264.

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Copilot AI and others added 2 commits August 30, 2025 11:41
Co-authored-by: yorkie <1935767+yorkie@users.noreply.github.com>
Co-authored-by: yorkie <1935767+yorkie@users.noreply.github.com>
Copilot AI changed the title [WIP] Add frame rate control to src/examples/desktop_opengl.cpp: support switching between vsync and manual frame rate mode Add frame rate control to desktop_opengl.cpp: support vsync and manual FPS modes Aug 30, 2025
Copilot AI requested a review from yorkie August 30, 2025 11:49
@yorkie yorkie marked this pull request as ready for review August 30, 2025 20:24
@yorkie yorkie merged commit 88e86cf into main Aug 30, 2025
2 checks passed
@yorkie yorkie deleted the copilot/fix-264 branch August 30, 2025 20:37
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Add frame rate control to src/examples/desktop_opengl.cpp: support switching between vsync and manual frame rate mode

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