A Game engine with Fighters, turns, and Matches
- Instead of randomly selecting the winner of a turn, use the Move's ranking to determine a winner
- Output to the screen a listing of the turns and who won
- Instead of the game auto-completing the turns, ask the player if they want to strike or block
- Strike vs Strike should let the higher rank win
- Strike vs Block should randomly select a winner (or choose a different decision tree here)
- Block vs Block should retry
Copyright: Jesse Wolgamott, MIT License (See LICENSE)