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Everything about the SmolLM and SmolVLM family of models
RPG game action-adventure MMO built with Godot and Rust.
A lightweight, powerful framework for multi-agent workflows and voice agents
Qt Node Editor. Dataflow programming framework
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
JavaScript framework for visual programming
A node graph UI framework written in python using Qt.
Graph / node editor in the browser using VueJS
📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings
Turn any PDF or image document into structured data for your AI. A powerful, lightweight OCR toolkit that bridges the gap between images/PDFs and LLMs. Supports 100+ languages.
Use OCR in Windows quickly and easily with Text Grab. With optional background process and notifications.
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
Easy to Use, 100% Open Source Learning Management System
Specification and documentation for Agent Skills
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
🐫 CAMEL: The first and the best multi-agent framework. Finding the Scaling Law of Agents. https://www.camel-ai.org
Run your own AI cluster at home with everyday devices 📱💻 🖥️⌚
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Streamlit Component to quickly create Interactive Flow Diagrams using React Flow
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
Redot Engine – Multi-platform 2D and 3D game engine
Piccolo (formerly Pilot) – mini game engine for games104
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Third-person Survival Game for Unreal Engine (Sample Project)
Super Repository for Coding Interview Preperation

