Enhance mission UI generator wiring #385
Merged
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Motivation
MissionLoader/scene root andMissionUIManagerexist or are created.MissionType.Description
PostProcessMissionSetup(...)toAssets/Editor/MissionUIGeneratorWindow.csthat performs mission-specific wiring and validation.MissionLoader/scene root (instantiatingAssets/Missions/Prefabs/M2SceneRoot.prefabor creating a root), and attempts to assign or locate aMissionRegistry.MissionRegistry, and controller-to-HUD field wiring helpers.MissionUISpecmapping that documents per-MissionTypeexpected UI module type, required HUD serialized fields, controller type, and controller HUD field names used for validation and wiring.Testing
M2 → Tools → Mission UI Generatorand verifying dialogs and scene wiring.Codex Task