Add mission controller loading pipeline #379
Merged
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Motivation
MissionDefinitionassets.Description
IMissionControllerinterface andMissionUIRequirements/MissionUIModuletypes to standardize controller/ UI interactions and requirements.MissionRegistryScriptableObject to mapMissionTypevalues to controller prefabs and aMissionLoaderMonoBehaviour that instantiates the controller and mission UI module and wires them together.MissionDefinitionwith aUIModulePrefabreference so missions can reference scene-built UI modules, and update the Debris Navigation controller/HUD to implementIMissionControllerand derive the HUD fromMissionUIModule.MissionDebugHUDfor quick in-scene testing with succeed/fail buttons and runtime status display.Testing
Codex Task