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clue/socks-react - SOCKS client and server Build Status

Async SOCKS client library to connect to SOCKS4, SOCKS4a and SOCKS5 proxy servers, as well as a SOCKS server implementation, capable of handling multiple concurrent connections in a non-blocking fashion.

Quickstart example

Once installed, you can use the following code to create a connection to google.com via a local SOCKS proxy server:

$loop = React\EventLoop\Factory::create();
$client = new Client('127.0.0.1:9050', $loop);
$connector = $client->createConnector();

$connector->create('www.google.com:80')->then(function ($stream) {
    $stream->write("GET / HTTP/1.0\r\n\r\n");
});

$loop->run();

See also the examples.

Description

The SOCKS protocol family can be used to easily tunnel TCP connections independent of the actual application level protocol, such as HTTP, SMTP, IMAP, Telnet etc.

SOCKS Protocol versions & differences

While SOCKS4 already had (a somewhat limited) support for SOCKS BIND requests and SOCKS5 added generic UDP support (SOCKS UDPASSOCIATE), this library focuses on the most commonly used core feature of SOCKS CONNECT. In this mode, a SOCKS server acts as a generic proxy allowing higher level application protocols to work through it.

SOCKS4 SOCKS4a SOCKS5
Protocol specification SOCKS4.protocol SOCKS4A.protocol RFC 1928
Tunnel outgoing TCP connections âś“ âś“ âś“
Remote DNS resolving âś— âś“ âś“
IPv6 addresses âś— âś— âś“
Username/Password authentication âś— âś— âś“ (as per RFC 1929)
Handshake # roundtrips 1 1 2 (3 with authentication)
Handshake traffic
+ remote DNS
17 bytes
âś—
17 bytes
+ hostname + 1
variable (+ auth + IPv6)
+ hostname - 3

Note, this is not a full SOCKS5 implementation due to missing GSSAPI authentication (but it's unlikely you're going to miss it anyway).

Using SSH as a SOCKS server

If you already have an SSH server set up, you can easily use it as a SOCKS tunnel end point. On your client, simply start your SSH client and use the -D [port] option to start a local SOCKS server (quoting the man page: a local "dynamic" application-level port forwarding) by issuing:

$ ssh -D 9050 ssh-server

$client = new Client('127.0.0.1:9050', $loop);

Using the Tor (anonymity network) to tunnel SOCKS connections

The Tor anonymity network client software is designed to encrypt your traffic and route it over a network of several nodes to conceal its origin. It presents a SOCKS4 and SOCKS5 interface on TCP port 9050 by default which allows you to tunnel any traffic through the anonymity network. In most scenarios you probably don't want your client to resolve the target hostnames, because you would leak DNS information to anybody observing your local traffic. Also, Tor provides hidden services through an .onion pseudo top-level domain which have to be resolved by Tor.

$client = new Client('127.0.0.1:9050', $loop);
$client->setResolveLocal(false);

Usage

Client

The Client is responsible for communication with your SOCKS server instance. It also registers everything with the main EventLoop. It accepts a SOCKS server URI like this:

$loop = \React\EventLoop\Factory::create();
$client = new Client('127.0.0.1:1080', $loop);

You can omit the port if you're using the default SOCKS port 1080:

$client = new Client('127.0.0.1', $loop);

If you need custom connector settings (DNS resolution, timeouts etc.), you can explicitly pass a custom instance of the ConnectorInterface:

// use local DNS server
$dnsResolverFactory = new DnsFactory();
$resolver = $dnsResolverFactory->createCached('127.0.0.1', $loop);

// outgoing connections to SOCKS server via interface 192.168.10.1
$connector = new DnsConnector(
    new TcpConnector($loop, array('bindto' => '192.168.10.1:0')),
    $resolver
);

$client = new Client('my-socks-server.local:1080', $loop, $connector);

Tunnelled TCP connections

The Client uses a Promise-based interface which makes working with asynchronous functions a breeze. Let's open up a TCP Stream connection and write some data:

$tcp = $client->createConnector();

$tcp->create('www.google.com',80)->then(function (React\Stream\Stream $stream) {
    echo 'connected to www.google.com:80';
    $stream->write("GET / HTTP/1.0\r\n\r\n");
    // ...
});

SSL/TLS encrypted

If you want to connect to arbitrary SSL/TLS servers, there sure too is an easy to use API available:

$ssl = $client->createSecureConnector();

// now create an SSL encrypted connection (notice the $ssl instead of $tcp)
$ssl->create('www.google.com',443)->then(function (React\Stream\Stream $stream) {
    // proceed with just the plain text data
    // everything is encrypted/decrypted automatically
    echo 'connected to SSL encrypted www.google.com';
    $stream->write("GET / HTTP/1.0\r\n\r\n");
    // ...
});

You can optionally pass additional SSL context options to the constructor like this:

$ssl = $client->createSecureConnector(array(
    'verify_peer' => false,
    'verify_peer_name' => false
));

HTTP requests

HTTP operates on a higher layer than this low-level SOCKS implementation. If you want to issue HTTP requests, you can add a dependency for clue/buzz-react. It can interact with this library by issuing all http requests through a SOCKS server. This works for both plain HTTP and SSL encrypted HTTPS requests.

Explicitly setting protocol version

This library supports the SOCKS4, SOCKS4a and SOCKS5 protocol versions. Usually, there's no need to worry about which protocol version is being used. Depending on which features you use (e.g. remote DNS resolving and authentication), the Client automatically uses the best protocol available. In general this library automatically switches to higher protocol versions when needed, but tries to keep things simple otherwise and sticks to lower protocol versions when possible.

If want to explicitly set the protocol version, use the supported values 4, 4a or 5:

$client->setProtocolVersion('4a');

In order to reset the protocol version to its default (i.e. automatic detection), use null as protocol version.

$client->setProtocolVersion(null);

Remote vs. local DNS resolving

By default, the Client uses local DNS resolving to resolve target hostnames into IP addresses and only transmits the resulting target IP to the socks server.

Resolving locally usually results in better performance as for each outgoing request both resolving the hostname and initializing the connection to the SOCKS server can be done simultanously. So by the time the SOCKS connection is established (requires a TCP handshake for each connection), the target hostname will likely already be resolved ( usually either already cached or requires a simple DNS query via UDP).

You may want to switch to remote DNS resolving if your local Client either can not resolve target hostnames because it has no direct access to the internet or if it should not resolve target hostnames because its outgoing DNS traffic might be intercepted (in particular when using the Tor network).

Local DNS resolving is available in all SOCKS protocol versions. Remote DNS resolving is only available for SOCKS4a and SOCKS5 (i.e. it is NOT available for SOCKS4).

Valid values are boolean true(default) or false.

$client->setResolveLocal(false);

Username / Password authentication

This library supports username/password authentication for SOCKS5 servers as defined in RFC 1929.

On the client side, simply set your username and password to use for authentication (see below). For each further connection the client will merely send a flag to the server indicating authentication information is available. Only if the server requests authentication during the initial handshake, the actual authentication credentials will be transmitted to the server.

Note that the password is transmitted in cleartext to the SOCKS proxy server, so this methods should not be used on a network where you have to worry about eavesdropping. Authentication is only supported by protocol version 5 (SOCKS5), so setting authentication on the Client enforces communication with protocol version 5 and complains if you have explicitly set anything else.

$client->setAuth('username', 'password');

If you do not want to use authentication anymore:

$client->unsetAuth();

Connector

The Connector instance can be used to establish TCP connections to remote hosts. Each instance can be used to establish any number of TCP connections.

It implements React's ConnectorInterface which only provides a single create() method.

The create($host, $port) method can be used to establish a TCP connection to the given target host and port.

It functions as an adapter: Many higher-level networking protocols build on top of TCP. It you're dealing with one such client implementation, it probably uses/accepts an instance implementing React's ConnectorInterface (and usually its default Connector instance). In this case you can also pass this Connector instance instead to make this client implementation SOCKS-aware. That's it.

Server

The Server is responsible for accepting incoming communication from SOCKS clients and forwarding the requested connection to the target host. It also registers everything with the main EventLoop and an underlying TCP/IP socket server like this:

$loop = \React\EventLoop\Factory::create();

// listen on localhost:$port
$socket = new Socket($loop);
$socket->listen($port,'localhost');

$server = new Server($loop, $socket);

If you need custom connector settings (DNS resolution, timeouts etc.), you can explicitly pass a custom instance of the ConnectorInterface:

// use local DNS server
$dnsResolverFactory = new DnsFactory();
$resolver = $dnsResolverFactory->createCached('127.0.0.1', $loop);

// outgoing connections to target host via interface 192.168.10.1
$connector = new DnsConnector(
    new TcpConnector($loop, array('bindto' => '192.168.10.1:0')),
    $resolver
);

$server = new Server($loop, $socket, $connector);

Server protocol

The Server supports all protocol versions by default.

If want to explicitly set the protocol version, use the supported values 4, 4a or 5:

$server->setProtocolVersion(5);

In order to reset the protocol version to its default (i.e. automatic detection), use null as protocol version.

$server->setProtocolVersion(null);

Server authentication

Setting authentication on the Server enforces each further connected client to use protocol version 5. If a client tries to use any other protocol version, does not send along authentication details or if authentication details can not be verified, the connection will be rejected.

Because your authentication mechanism might take some time to actually check the provided authentication credentials (like querying a remote database or webservice), the server side uses a Promise based interface. While this might seem complex at first, it actually provides a very simple way to handle simultanous connections in a non-blocking fashion and increases overall performance.

$server->setAuth(function ($username, $password) {
    // either return a boolean success value right away
    // or use promises for delayed authentication
});

Or if you only accept static authentication details, you can use the simple array-based authentication method as a shortcut:

$server->setAuthArray(array(
    'tom' => 'password',
    'admin' => 'root'
));

If you do not want to use authentication anymore:

$server->unsetAuth();

Multihop server

The Server is responsible for creating connections to the target host.

Client -> SocksServer -> TargetHost

Sometimes it may be required to establish outgoing connections via another SOCKS server. For example, this can be useful if your target SOCKS server requires authentication, but your client does not support sending authentication information (e.g. like most webbrowser).

Client -> MiddlemanSocksServer -> TargetSocksServer -> TargetHost

The Server uses any instance of the ConnectorInterface to establish outgoing connections. In order to connect through another server, you can simply pass a Connector of an existing SOCKS Client instance like this:

// set next SOCKS server localhost:$targetPort as target
$target = new Client('127.0.0.1:' . $targetPort, $loop);
$target->setAuth('user', 'p@ssw0rd');

// listen on localhost:$middlemanPort
$socket = new Socket($loop);
$socket->listen($middlemanPort, 'localhost');

// start a new server which forwards all connections to the other SOCKS server
$server = new Server($loop, $socket, $target->createConnector());

Install

The recommended way to install this library is through Composer. New to Composer?

This will install the latest supported version:

$ composer require clue/socks-react:^0.4

See also the CHANGELOG for details about version upgrades.

License

MIT, see LICENSE

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Async SOCKS TCP tunnel proxy client and server (SOCKS4, SOCKS4a and SOCKS5)

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