Starred repositories
A list of alternatives for Adobe software
Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for qu…
Tenth Gaia Project is a 3D representation of Earth in 1/10 scale for games and simulations.
Extensions to Godot's EditorResourcePreviewGenerator class that allows generating previews using Viewports
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
Plugin to make grass on Godot 4
Display in-game FPS/performance/hardware metrics in a Godot 4.x project
Node based GUI for The Composers Desktop Project
Developer-friendly Tweens and powerful animation editors. Updated for Godot 4.4.
Import a 3D Model and automatically assign and export animations
InteractiveGrid is a Godot GDExtension that allows player interaction with a 3D grid, including cell selection, pathfinding, and hover highlights.
Bring the power of Bevy to your Godot projects
Godot client for Nakama server written in GDScript.
A powerful nonlinear dialogue system for Godot
Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines.
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
Modification for the game Tower Dominion, implementing some UI changes
Godot project that handles animation for Container children without facing the Container limitations set on transform properties
Blockbench - A low poly 3D model editor
A Godot addon that provides functionality to control and sync coroutines with Promises similar to JavaScript. Is functional signals, functions, other Promises, and all other types.
A universal inventory system for the Godot game engine.