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Simple library to detect motion type (walking, running, automotive)

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SOMotionDetector

Simple library to detect motion for iOS by arturdev .

Based on location updates and acceleration.

###Requierments iOS > 6.0

Compatible with iOS 7

Works on all iOS devices (i.e. not need M7 chip)

USAGE

Copy SOMotionDetector folder to your project.

Link CoreMotion.framework, CoreLocation.framework.

Import "SOMotionDetector.h" file and implement
protocol.

#import "SOMotionDetector.h
@interface ViewController ()<SOMotionDetectorDelegate>

@end

Set SOMotionDetector's delegate to self

[SOMotionDetector sharedInstance].delegate = self;

Implement delegate methods

- (void)motionDetector:(SOMotionDetector *)motionDetector motionTypeChanged:(SOMotionType)motionType
{

}

- (void)motionDetector:(SOMotionDetector *)motionDetector locationChanged:(CLLocation *)location
{

}

- (void)motionDetector:(SOMotionDetector *)motionDetector accelerationChanged:(CMAcceleration)acceleration
{
    
}

You are done!

Now to start detection motion just call

[[SOMotionDetector sharedInstance] startDetection];

To stop detection call

[[SOMotionDetector sharedInstance] stopDetection];

###Detecting motion types

typedef enum
{
  MotionTypeNotMoving = 1,
  MotionTypeWalking,
  MotionTypeRunning,
  MotionTypeAutomotive
} SOMotionType;

CUSTOMIZATION

/**
 *@param speed  The minimum speed value less than which will be considered as not moving state
 */
- (void)setMinimumSpeed:(CGFloat)speed;

/**
 *@param speed  The maximum speed value more than which will be considered as running state
 */
- (void)setMaximumWalkingSpeed:(CGFloat)speed;

/**
 *@param speed  The maximum speed value more than which will be considered as automotive state
 */
- (void)setMaximumRunningSpeed:(CGFloat)speed;

/**
 *@param acceleration  The minimum acceleration value less than which will be considered as non shaking state
 */
- (void)setMinimumRunningAcceleration:(CGFloat)acceleration;

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