Add Unity generated meta file for an already ignored debugging file#2486
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shiftkey merged 1 commit intogithub:masterfrom Nov 29, 2017
Merged
Add Unity generated meta file for an already ignored debugging file#2486shiftkey merged 1 commit intogithub:masterfrom
shiftkey merged 1 commit intogithub:masterfrom
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@jrreed thanks! |
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Reasons for making this change:
Unity generates and manages it's own
*.*.metametatdata files for every file and directory in a Unity project. These files must be added/removed/renamed along with their respective file/directory.*.pdbfiles (generated by Visual Studio for debugging in Windows) were ignored in #2240, but this did not include their corresponding*.pdb.metafiles.Similarly,
*.pidband their corresponding*.pidb.metafiles were ignored in #1319.Without this, Unity will complain that
*.pdb.metafiles exist when a corresponding*.pdbdoes not exist and remove the offending*.pdb.metafiles anyways. Committing these removals will cause them to be re-generated on the developers machine who has the*.pdbfiles. This causes unnecessary add/remove fighting in the codebase.Links to documentation supporting these rule changes:
Visual Studio
*.pdbdebugging filesUnity
*.*.metametadata filesUnity
*.*.metametadata files with respect to Version Control