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cpp-game-engine-tetris

A modular Tetris implementation in modern C++20. Designed for console-first with clean architecture and extensibility in mind.

Goals

  • Clean separation between core game logic and presentation layer
  • Using Modern C++20
  • Portable build system using CMake
  • Designed for future SDL/OpenGL renderer

Build (Windows, GCC/MinGW + CMake)

Configure

cmake -S . -B build

Build

cmake --build build

Run

.\build\tetris.exe

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