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OpenMU
OpenMU PublicForked from MUnique/OpenMU
This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".
C#
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NetCoreServer
NetCoreServer PublicForked from chronoxor/NetCoreServer
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
C#
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EGamePlay
EGamePlay PublicForked from m969/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
C#
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