Avoid asserting in glReadPixels for unsupported types, return GL_INVALID_ENUM instead#2603
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JasonGreen wants to merge 1 commit intoemscripten-core:incomingfrom
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Avoid asserting in glReadPixels for unsupported types, return GL_INVALID_ENUM instead#2603JasonGreen wants to merge 1 commit intoemscripten-core:incomingfrom
JasonGreen wants to merge 1 commit intoemscripten-core:incomingfrom
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src/library_gl.js
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{ should go on the same line with the if.
…VALID_ENUM instead
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Updated to conform with coding style |
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Hey, revisiting this, I realize that I want to handle this a bit differently instead, that is forward-compatible with WebGL 2 and further. I pushed in this commit: 0d214a1 . I'll close this pull request, but let me know if something is off in that commit! |
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We should never assert in any GL code.